This is the meta game (a game for designing games) which Terry Pearce and Sarah Le-Fevre put together for a session for Spiel.digital 2020.
It generates ‘briefs’ either by presenting four random cards, or by allowing you to choose cards from a list. These briefs are designed to stimulate ideas and dicscussion around designing games. The cards therefore present a theme, desired outcomes, learning or games design ideas and theories, and toys or mechanisms.
At the moment this game is set up with a list of themes, which are ‘wicked problems’, such as Climate change. As the game is implemented as an Excel spreadsheet, the card contents are merely lists in a sheet, referenced by VBA code which allows you to reference specific cards or randomise your choice, turn over cards which have two sides and so on.
Download “Meta Game” – Downloaded 0 times –Once you have downloaded the game, feel free to amend the lists to suit your purposes, but I wouldn’t recommend playing with the code unless you at least a little VBA (a good opportunity to learn maybe). If you are going to share or demo the game, we would appreciate you referencing Ludogogy – and of course – let us know if any killer game ideas come out of the sessions when you use it. Drop us a line at info@ludogogy.co.uk
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