Simulations vs Games
Games and simulations are often mentioned together. They do share some of the same characteristics; but games and simulations are different from one another. […]
Welcome to Ludogogy Magazine
This magazine sources inspirational, ideas-filled articles from the brightest and best in the fields of games-based learning, gamification and gameful design. It’s also a full-time job, and can’t continue without financial support. If it gives value to you, please become a patron at one of the three tiers offered – and access some great patron perks too.
– Sarah Le-Fevre (Editor)
Games and simulations are often mentioned together. They do share some of the same characteristics; but games and simulations are different from one another. […]
Role-playing leads to a change of perspective: We take on a specific point of view and become more sensitive and empathetic as a result. […]
‘What is most important to consider in building the metaverse?” My answer is very simple. It’s the basic concept that, ‘The Metaverse is the game’. […]
Although boundaries between genre and platform have gradually decreased, strategy games have been consistently popular for decades. […]
The earliest learning simulations were wargames. Modern simulations grew out of combatants’ need to understand past strategies, and to develop and test new ones […]
Ludogogy 2022