
Review – Coursera’s Futures Thinking Specialisation
The tools are easily and immediately applicable to work and life. Although this learning is about the future, the skills it teaches are applicable immediately […]
The tools are easily and immediately applicable to work and life. Although this learning is about the future, the skills it teaches are applicable immediately […]
A ‘Zoom Game’ is a game which is designed to be run for a group of people, who will play it while meeting through the video-conferencing platform Zoom. […]
For those of us who are not experts in Agile / Lean /Scrum. I have created these definitions, but am no expert, so please let me know if any are not right. […]
McGonigal is known for advocating the development and use of games for tackling real-world problems and for fostering mass collaboration. […]
Game theory is the study of mathematical models of strategic interaction among rational decision-makers. It features ‘toy games’ to explain theories of conflict […]
One of the much-vaunted advantages of using games to facilitate learning is the idea of the ‘safe environment’. The premise is, that players and teams can experiment with taking actions, and, because there are no […]
When I first discovered Yu-kai Chou’s Octalysis framework, shortly after he published ‘Actionable Gamification’, I knew straight away that I would find it an invaluable tool, not just to help me design learning with learner […]
Edward O Wilson popularised the term Biophilia a hypothesis that humans innately possess “…the urge to affiliate with other forms of life”. […]
A design challenge I have frequently tackled over the past few years has been to create games which relate to the functioning of ecosystems. This is not perhaps surprising as I have been delivering learning […]
In any face-to-face learning situation, the facilitator has to consider that they may face dissent from the learners. I used to like to believe that as someone who works with adults, that I wouldn’t have […]
Personal behaviour change is arguably one of the most powerful tools that we have in the fight against environmental challenges, such as Climate Change, ecosystem degradation and overuse of natural resources. Although the contribution of […]
The process of designing learning games should always start with the learning. Games, although they are at the heart of all we do, are just a tool for implementing the outcomes we have already designed. […]
Ecosystem Game from Aprils’s issue of the Magazine – facilitator instructions, team instructions, role cards for teams and suggestions for debrief questions. […]
This is a game played via Zoom, Skype or similar. This game is played according to the ordinary rules of Scrabble, except […]
Richard Bartle’s taxonomy of player types, from observations of players of Multi User Dungeons. Player types are Killers, Achievers, Socialisers and Explorers […]
Ludogogy 2022