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HomePlayer Experience

Player Experience

Wavy graphic with 'how do you design games for flow state?' overlaying it.
Ideas

How do you Design Games for Flow State

26th January 2024 Dave Eng 0

Flow is a sought after experience in games – engaging and enthralling because players lose sense of time / space and are completely engrossed in the game world. […]

Lightning Multi-game design Jam - title card
Application

Lightning Multi-Game Design Jams

18th December 2023 Kathleen Mercury 0

A pile of random materials and two hours. “Go! Make a game!” For some, this is oxygen to the designer’s brain. For others, this type of design jam doesn’t work. […]

A fantasy Library building which incorporates dice in its architecture
Application

Libraries and Gamification

30th November 2023 Hyeyoung Kim 0

The library can provide an interesting experience to users by utilizing gamification, and gamification can make the library more fun and engaging. […]

An image of a door, ajar, with the words 'Accessibility in Games' superimposed on the image
Application

Accessibility in Games

22nd November 2023 Dave Eng 0

Accessibility is often talked about. But, what does it mean and what does it entail when designing games for entertainment, learning, or personal development? […]

What are Megagames - written on a background of a wooden pyrography world map
Ideas

What are Megagames?

5th September 2023 Dave Eng 0

A megagame is an interesting combination of different game elements encountered in other places. They involve role-playing, simulation, and social interactions. […]

A three panel picture - a child roleplaying a other, a mother and child and an actor playing a mother in a play
Ideas

A Philosopher’s Note on the Idea of Role Play

7th August 2023 Robert Rowland Smith 0

What unites role-play, playing a role, and acting in a play? They all require the self or the real person to stand aside, (to) become temporarily invisible. […]

Playing Serious Games - text over abstract background
Application

Learning by Playing Serious Games

13th July 2023 Dave Eng 0

Serious games can be incredible tools for teaching, learning, and education. They help players learn experientially though play by putting concepts into use […]

Cartoon of people wearing VR headsets
Ideas

The Metaverse is the Game

6th June 2023 Hee-Sik Min 0

‘What is most important to consider in building the metaverse?” My answer is very simple. It’s the basic concept that, ‘The Metaverse is the game’. […]

What Makes a Good Rulebook
design process

What Makes a Good Rulebook?

30th May 2023 Dave Eng 0

Often designers leave rulebooks till the end of the design process. However writing clear, concise, and actionable rules is more challenging than you may think. […]

Building Soft Skills with Games
Ideas

Building Soft Skills in Games

4th April 2023 Dave Eng 0

Games are capable of helping students learn any number of different skills more intuitively than they would from traditional classroom instruction. […]

Cartoon of people climbing on game controller
design process

Gamification is Harder than Games

14th March 2023 KiTeok Nam 0

currently, games have little to gain from gamification. In most cases, it isn’t necessary for game designers and developers to get interested in gamification. […]

The destruction of the Library of Alexandria
experiment

Resisting the Purge – LinkedIn as a Game Platform

13th March 2023 Ludogogy 0

Can anything be a game? I think the answer is probably ‘Yes’, and I want to try out the idea that ‘real-life’, e.g. work, can be deliberately designed gamefully […]

Cartoon of people doing various science things
LindaInfo

Honey & Mumford Learning Styles

1st March 2023 Linda Kunene 0

In 1986 Honey & Mumford put forward the idea of four different Learning Styles – Activist, Reflector, Theorist & Pragmatist, and described how they each behave. […]

Cartoon of people running alongside some upward pointing arrows - representing progress
how to

Motivation and Gamification

28th February 2023 B. Y. Byun 0

Motivation is a important research area, in many social science fields including psychology.The ‘how-to’ of creating immersion, has to be carefully considered. […]

The words 'Core Loops' written on a abstract circular background
Ideas

Core Loops in Games

22nd February 2023 Dave Eng 0

The core loop is the primary game system or mechanic which defines your game – the element of the game that players remember most or engage with most often. […]

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About

Ludogogy exists to raise the profile of Games-based Learning and to provide information and resources that will be useful and inspiring to GBL and Gamification practitioners.
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A tremendously heartfelt ‘Thank You’ to our patrons who are helping to ensure Ludogogy can continue.

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