James Bore – The Ransomeware Game
James Bore has created a game which simulates a ransomware atteack. The game uses cards and a ‘negotiator’ implemented through a Chat GPT bot. […]
James Bore has created a game which simulates a ransomware atteack. The game uses cards and a ‘negotiator’ implemented through a Chat GPT bot. […]
Flow is a sought after experience in games – engaging and enthralling because players lose sense of time / space and are completely engrossed in the game world. […]
The process will help the group to identify the Strengths, Weaknesses, Opportunities and Threats of the objective, enabling a confident transition to action. […]
Darren Sweet from Ipsodeckso gives Ludogogy reader their presents early this year, with two decks designed to ramp up the Christmas fun and teambuilding for your teams. […]
Accessibility is often talked about. But, what does it mean and what does it entail when designing games for entertainment, learning, or personal development? […]
Knowing ourselves and then writing about it can feel like a steep mountain to climb and often there is nothing more daunting than writing a CV. […]
Memory Lane is a tool to explore people’s readiness to accept change, and help organisations to consider approaches to any particular change initiative. […]
Design Thinking is a One-card Game designed by Sarah Le-Fevre. It was designed as part of a one-card challenge, put out to LinkedIn, and responded to by several people who thought a one-card game would […]
Meander is a One-card Game designed by Sarah Le-Fevre. Its release into the world coincides with the day of the 2023 World Wide Wander, for which Ludogogy was a partner – September 29th 2023. You […]
A board game can be a mirror of the player themselves. One player may be obsessed with winning, another may benefit from being in “someone else’s shoes” […]
A megagame is an interesting combination of different game elements encountered in other places. They involve role-playing, simulation, and social interactions. […]
Role-playing leads to a change of perspective: We take on a specific point of view and become more sensitive and empathetic as a result. […]
An unconventional yet promising approach to tackle ‘wicked’ systemic issues, like climate change and inequality, is to use tabletop Role-Playing Games (RPGs). […]
Splatman – social card game with the visual essence of the Iconic arcade game Pacman and a game mechanic similar to Poker. Play for a strategic planning workout […]
Serious games can be incredible tools for teaching, learning, and education. They help players learn experientially though play by putting concepts into use […]
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