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Articles by Ludogogy

Banner for Luna Uni - cartoon style sci-fi illustration of young people on a moonbase
Show & Tell

Luna Uni – An RPG for Mastering Writing

20th April 2023 Ludogogy 0

Luna Uni offers more than just writing. As we discover during this chat, it also unlocks Social and Emotional Learning, Critical Thinking and much more. […]

A glowing abstract looking circuitboard
design process

Create Games Faster and Smarter with Generative AI

17th April 2023 Ludogogy 0

In game design, AI can be used for a range of purposes, at every stage from concept to implementation. This looks at the first stages – Concept to Prototyping. […]

Cards featuring different alien lifeforms from the Sanctuary deck
Show & Tell

Ipsodeckso – The Sanctuary Deck

24th March 2023 Ludogogy 0

This Diversity and Inclusion deck and a glimpse into a possible future where humanity in a desperate bid for survival, has sought sanctuary amongst the stars. […]

The destruction of the Library of Alexandria
experiment

Resisting the Purge – LinkedIn as a Game Platform

13th March 2023 Ludogogy 0

Can anything be a game? I think the answer is probably ‘Yes’, and I want to try out the idea that ‘real-life’, e.g. work, can be deliberately designed gamefully […]

A Robot playing a boardgame with a student - manga style
design process

The Bots Are Coming – Let’s Have Some Fun!

6th March 2023 Ludogogy 0

Midjourney and ChatGPT are powerful AI tools that have the potential to revolutionise both the game and learning design process. Let’s see what they can do. […]

The streets are an open book we can learn from
Show & Tell

Street Wisdom – Find Answers as You Walk

1st March 2023 Ludogogy 0

Street Wisdom is a wanderful combination of walking, mindfulness and inquiry question, which really appeals, because it is inherently playful in its approach. […]

Spread of cards from the Johari Go! deck
Show & Tell

Ipsodeckso – The Johari Go! Deck

21st February 2023 Ludogogy 0

This time we are getting a few tips on how to use one of the decks, the Johari Go! Deck, to facilitate members of teams to get to know one another. […]

Asemic writing and abstract marks on a teal background
Ideas

Unlocking Creativity through Learning without ‘Content’

1st February 2023 Ludogogy 0

The need to find meaning has given us religious beliefs, creation myths and the scientific method, and many other staggering examples of creative imagination. […]

Selection of facilitation cards
Show & Tell

Ipsodeckso Facilitation Card Decks – A Tour

31st January 2023 Ludogogy 0

Ipsodeckso is is going to be of considerable interest to facilitators and coaches. It contains a number of great decks already and the ability to add your own […]

Two female heads facing away from each other with differing colours and images representing neurodivergence
Ideas

The Other – Neurodivergence in Games

25th January 2023 Ludogogy 0

The ‘Magic Circle’ of games enables many things. One that is important, from a learning perspective, is the opportunity to step into the shoes of other people. […]

A museum room with lots of strange objects exhibited
design process

The Museum of Impossible Objects – Educational Field Trip

2nd December 2022 Ludogogy 0

I’ve always been interested in how speculative fiction – science fiction, fantasy, and even horror, allows us to more deeply reflect on what it is to be human. […]

Flag and compass for orienteering
how to

Orienteering Is Making A Big Comeback, And The Kids Seem Happy

22nd November 2022 Ludogogy 0

Orienteering isn’t something kids can do by themselves.They need a whole team to work together to get to the next objective. […]

Pizza Game screenshot
Live sessions

The Pizza Game – Continuous Improvement Game

4th November 2022 Ludogogy 0

On the 3rd November, we gathered exactly the right number of people to start a pizza business – it takes five apparently. […]

Cardboard AI cyborg
design process

Playing by Yourself – Tabletop Automa

27th October 2022 Ludogogy 0

We can’t always find others to play with. Enter ‘Automa’; both ‘official’ – included with published COTS games, and ‘unofficial’ fan-built solo play systems. […]

Business simulation boardgame
Ideas

Why, and Why Not to use Simulations in Learning

6th October 2022 Ludogogy 2

The earliest learning simulations were wargames. Modern simulations grew out of combatants’ need to understand past strategies, and to develop and test new ones […]

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About

Ludogogy exists to raise the profile of Games-based Learning and to provide information and resources that will be useful and inspiring to GBL and Gamification practitioners.
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A tremendously heartfelt ‘Thank You’ to our patrons who are helping to ensure Ludogogy can continue.

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Ipsodeckso Ltd
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