
Luna Uni – An RPG for Mastering Writing
Luna Uni offers more than just writing. As we discover during this chat, it also unlocks Social and Emotional Learning, Critical Thinking and much more. […]
Luna Uni offers more than just writing. As we discover during this chat, it also unlocks Social and Emotional Learning, Critical Thinking and much more. […]
In game design, AI can be used for a range of purposes, at every stage from concept to implementation. This looks at the first stages – Concept to Prototyping. […]
This Diversity and Inclusion deck and a glimpse into a possible future where humanity in a desperate bid for survival, has sought sanctuary amongst the stars. […]
Can anything be a game? I think the answer is probably ‘Yes’, and I want to try out the idea that ‘real-life’, e.g. work, can be deliberately designed gamefully […]
Midjourney and ChatGPT are powerful AI tools that have the potential to revolutionise both the game and learning design process. Let’s see what they can do. […]
Street Wisdom is a wanderful combination of walking, mindfulness and inquiry question, which really appeals, because it is inherently playful in its approach. […]
This time we are getting a few tips on how to use one of the decks, the Johari Go! Deck, to facilitate members of teams to get to know one another. […]
The need to find meaning has given us religious beliefs, creation myths and the scientific method, and many other staggering examples of creative imagination. […]
Ipsodeckso is is going to be of considerable interest to facilitators and coaches. It contains a number of great decks already and the ability to add your own […]
The ‘Magic Circle’ of games enables many things. One that is important, from a learning perspective, is the opportunity to step into the shoes of other people. […]
I’ve always been interested in how speculative fiction – science fiction, fantasy, and even horror, allows us to more deeply reflect on what it is to be human. […]
Orienteering isn’t something kids can do by themselves.They need a whole team to work together to get to the next objective. […]
On the 3rd November, we gathered exactly the right number of people to start a pizza business – it takes five apparently. […]
We can’t always find others to play with. Enter ‘Automa’; both ‘official’ – included with published COTS games, and ‘unofficial’ fan-built solo play systems. […]
The earliest learning simulations were wargames. Modern simulations grew out of combatants’ need to understand past strategies, and to develop and test new ones […]
Ludogogy 2022