1000 Blank White Cards – Ideation Session
Games are a ‘safe space to fail’. We often hear this in Games-based Learning circles. On 19th April, I definitely found myself hoping this was true. […]
Games are a ‘safe space to fail’. We often hear this in Games-based Learning circles. On 19th April, I definitely found myself hoping this was true. […]
It is in overcoming ‘unnecessary’ obstacles that the ‘fun’ of playing is to be had – pleasure derived from overcoming and prevailing. […]
What might an Andragogical game (based on Knowles principles) look like, and what existing examples can be drawn upon for inspiration? […]
Rule modification is the central mechanic and the purpose of the game, creating a chaos of action and reaction – impossible to settle on a strategy for success. […]
Well-designed games are great for creating learning, but maybe we should rather be thinking that well-designed learning is a great way to make compelling games. […]
Demo of a gamified learning platform and a card game designed to help players to go beyond Agile tools and processes to an Agile Mindset […]
Ludogogy aims to put play back into your life – really important if you’re in the business of greating games for great learning. […]
Most Behavioural skills, leadership competencies, organisational values, and so on, are pure common sense. […]
Do educational games need winners? You probably know about the benefits of educational games, but may feel strongly about the need for winning outcomes. […]
What many people mean when they say ‘teach economics’ is ‘teach people the skills to operate well in an economic system’. This, Monopoly is not very good at. […]
Creating games is also a way to apply the agile approach in different contexts. If you are thinking if agile is just for IT, you are wrong! […]
Building a multi-player training simulation game for Change Management based on an organic farm – from scratch and against many odds […]
At the end of a training serial, tank commanders will conduct a ‘hot-debrief’, discussing what went well, what went badly and how they can improve next time. […]
One of the most effective ways to demonstrate tricky real-world, Agile concepts is to run a game that strips away any complexity […]
How do you really become a rockstar? Practice. Lots of practice. But for most people practising the same songs and notes over and over can get pretty tedious. […]
Ludogogy 2022