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HomeWorkplace Learning

Workplace Learning

1000 Blank White Cards Miro
Live sessions

1000 Blank White Cards – Ideation Session

21st April 2022 Ludogogy 0

Games are a ‘safe space to fail’. We often hear this in Games-based Learning circles. On 19th April, I definitely found myself hoping this was true.  […]

Filling car with fuel
design process

Learning Games – The Challenge of House Rules

4th April 2022 Ludogogy 0

It is in overcoming ‘unnecessary’ obstacles that the ‘fun’ of playing is to be had – pleasure derived from overcoming and prevailing. […]

Adults Learning
Ideas

Andragogy Through a Games-based Learning Lens

24th March 2022 Ludogogy 0

What might an Andragogical game (based on Knowles principles) look like, and what existing examples can be drawn upon for inspiration? […]

Sugar Glider Attack Card from 1000 Blank White Cards deck
design process

Rule Co-creation in Play -1000 Blank White Cards

15th March 2022 Ludogogy 1

Rule modification is the central mechanic and the purpose of the game, creating a chaos of action and reaction – impossible to settle on a strategy for success. […]

Group of people sharing learning
Ideas

Why Learning Makes Great Games

11th March 2022 Ludogogy 0

Well-designed games are great for creating learning, but maybe we should rather be thinking that well-designed learning is a great way to make compelling games. […]

Questico Gamified Learning Platform
Live sessions

Live Play Sessions – March 2022

7th March 2022 Ludogogy 0

Demo of a gamified learning platform and a card game designed to help players to go beyond Agile tools and processes to an Agile Mindset […]

Working Dead playtest attendees
Live sessions

Game Playtest Sessions – February 2022

4th February 2022 Ludogogy 0

Ludogogy aims to put play back into your life – really important if you’re in the business of greating games for great learning. […]

ABC Wall art
how to

GAME BASED LEARNING – As Easy as ABC (and D)

13th January 2022 Bhaskar Thyagarajan 0

Most Behavioural skills, leadership competencies, organisational values, and so on, are pure common sense. […]

Ideas

Winning is Overrated (in Educational Games)

12th January 2022 Ray Kimball 0

Do educational games need winners? You probably know about the benefits of educational games, but may feel strongly about the need for winning outcomes. […]

Acquire Board
how to

Acquiring Real-Life Economics Skills from Games

19th November 2021 Terry Pearce 0

What many people mean when they say ‘teach economics’ is ‘teach people the skills to operate well in an economic system’. This, Monopoly is not very good at. […]

Post it notes
how to

Applying Agile Practices to Create an Agile Serious Game

24th September 2021 Corrado de Sanctis 0

Creating games is also a way to apply the agile approach in different contexts. If you are thinking if agile is just for IT, you are wrong! […]

Organic Farming
design process

So Farm So Good – from zero to ‘done’ in 21 days

19th September 2021 Abhilash Purohit 0

Building a multi-player training simulation game for Change Management based on an organic farm – from scratch and against many odds […]

Lock and Key
how to

Feedback – Creation and Delivery through Live Experience

15th July 2021 Jamie Pollard-Jones 0

At the end of a training serial, tank commanders will conduct a ‘hot-debrief’, discussing what went well, what went badly and how they can improve next time. […]

Don't assume
how to

Engaging and Relevant Feedback from Online Agile Workshops

13th July 2021 Steve Wells 0

One of the most effective ways to demonstrate tricky real-world, Agile concepts is to run a game that strips away any complexity […]

Musician playing rock guitar
how to

How to Make Your Learners Feel Like Rockstars

13th July 2021 Viren Thackrar 0

How do you really become a rockstar? Practice. Lots of practice. But for most people practising the same songs and notes over and over can get pretty tedious. […]

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Vintage Wargame Engraving

About

Ludogogy exists to raise the profile of Games-based Learning and to provide information and resources that will be useful and inspiring to GBL and Gamification practitioners.
Ludogogy Patrons

A tremendously heartfelt ‘Thank You’ to our patrons who are helping to ensure Ludogogy can continue.

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