• LinkedIn
  • Twitter
  • YouTube
  • Spotify
Ludogogy
MENU
  • Ludogogy
  • Past Issues
  • Features ►
    • Review
    • Research Infographics
    • Focus on…
    • Podcast
    • Show & Tell
  • Contributors ►
    • Meet our Contributors
    • Submission Guidelines
  • Resources ►
    • Downloads
    • Ludogopedia
    • Reading Lists
  • About
  • Work with Ludogogy
  • Ludogogy
  • Past Issues
  • Features
    • Review
    • Research Infographics
    • Focus on…
    • Podcast
    • Show & Tell
  • Contributors
    • Meet our Contributors
    • Submission Guidelines
  • Resources
    • Downloads
    • Ludogopedia
    • Reading Lists
  • About
  • Work with Ludogogy
HomeGames

Games

A museum room with lots of strange objects exhibited
design process

The Museum of Impossible Objects – Educational Field Trip

2nd December 2022 Ludogogy 0

I’ve always been interested in how speculative fiction – science fiction, fantasy, and even horror, allows us to more deeply reflect on what it is to be human. […]

Magical looking brightly colored and lit symbols flying in the air
Ideas

Creativity – Eureka Moment or Piecemeal Awakening?

17th November 2022 Sajid Chougle 0

Does creativity come from unstructured tinkering and gambolling or is it upon the participant to decide how, when and why to develop their creative repertoire? […]

Learning Models in Educational Game Interactions: A Review
LindaInfo

Learning Models in Educational Game Interactions: A Review

31st October 2022 Linda Kunene 0

This infographic summarises Learning Models in Educational Game Interactions: A Review – which is a literature review by Syahidi, Supianto, Hirashima and Tolle […]

Simulations vs games banner image featuring flight simulator
Application

Simulations vs Games

11th October 2022 Dave Eng 0

Games and simulations are often mentioned together. They do share some of the same characteristics; but games and simulations are different from one another. […]

NowEdge Logo
Live sessions

StratEdge Strategy Simulation – Live Play Session

29th September 2022 Ludogogy 0

Stratedge is a strategic simulation designed and built by NowEdge to support learning outcomes around strategic thinking and implementation. […]

Applied Games Based Learning text on workshop background
Ideas

Applied Games-Based Learning

2nd September 2022 Dave Eng 0

How do you apply games-based learning? What specific learning outcomes can you target? What games are specifically available to meet the needs of your students? […]

Bored teenager
how to

Five Ways to Keep Kids Learning in the Holidays

19th July 2022 Ludogogy 0

The key, according to many experts is to allow self-directed activity – and not to act as some kind of entertainments manager for your kids. […]

Chess board
Design Challenge

Games Design Challenge – 11th April 2022

25th April 2022 Ludogogy 0

The idea is to give a challenge that will be interesting, but not too time-consuming, to get creative juices flowing, and make games design a regular practice. […]

1000 Blank White Cards Miro
Live sessions

1000 Blank White Cards – Ideation Session

21st April 2022 Ludogogy 0

Games are a ‘safe space to fail’. We often hear this in Games-based Learning circles. On 19th April, I definitely found myself hoping this was true.  […]

Polyhedral dice for roleplaying
Ludogopedia

A Brief History of Role Playing Games

14th April 2022 Ludogogy 4

The varied options for character creation and development give us limitless opportunities for facilitating learning which puts us in other people’s shoes. […]

Close up of eye representing interest
Ideas

What Makes an Experience Interesting?

7th April 2022 Ludogogy 1

When I play games, there is a total shift in consciousness for me. This is about far more than the ‘fun’ that we all experience when playing a game we enjoy. […]

Questico Gamified Learning Platform
Live sessions

Live Play Sessions – March 2022

7th March 2022 Ludogogy 0

Demo of a gamified learning platform and a card game designed to help players to go beyond Agile tools and processes to an Agile Mindset […]

Olympic Podium - Winning and Losing
design process

The Effects of Win/Loss States on Learning

14th January 2022 Mohsin Memon 0

Most games are designed as zero-sum. Where one side wins and the other inevitably loses. But we all know that life, and learning, is far from zero-sum. […]

Falling Chess Piece - failure in games
Ideas

Die Trying – Learning through Failure in Games

13th January 2022 Scott Provence & Will Burrows (illus) 0

In other words, learners have to feel secure and brave enough to lose. What’s the best way to create flexible, emotional resilience to making mistakes? […]

Song Ha-Na from Overwatch
Ideas

I PLAY TO WIN!

13th January 2022 Noh Yu Rae 0

When Song Ha-na says “I PLAY TO WIN!” in Overwatch, this Korean character, could be talking about not only Overwatch but all FPS (First-person Shooter) games. […]

Posts pagination

« 1 2 3 … 5 »

Archives

Become a Patron

Ludogogy is a full-time job, and can’t continue without financial support. If it gives value to you, please become a patron at one of the three tiers offered – and access some great patron perks too.

Become a Patron!

Email Newsletter

Subscribe

* indicates required

Please tick to confirm that you want to hear from Ludogogy Magazine

You can unsubscribe at any time by clicking the link in the footer of our emails. For information about our privacy practices, please see our privacy policy

We use Mailchimp as our marketing platform. By clicking below to subscribe, you acknowledge that your information will be transferred to Mailchimp for processing. Learn more about Mailchimp's privacy practices here.

Feedback

Completed box containing pizzas

About

Ludogogy exists to raise the profile of Games-based Learning and to provide information and resources that will be useful and inspiring to GBL and Gamification practitioners.
Ludogogy Patrons

A tremendously heartfelt ‘Thank You’ to our patrons who are helping to ensure Ludogogy can continue.

Greg Schofield
Mary Nunaley
Michala Liavaag
Terry Pearce
Ipsodeckso Ltd
Jason Gray

 

 

 

Recent Comments
  • Sarah on Why, and Why Not to use Simulations in Learning
  • Linda on Why, and Why Not to use Simulations in Learning
  • Sarah on Practical Methodology for the Design of Educational Serious Games – Part I
  • Blandine on Practical Methodology for the Design of Educational Serious Games – Part I
Please support Ludogogy with a small donation

If you like what we do please support us on Ko-fi

MENU
  • Contact Us
  • Affiliate Disclosure
  • Privacy Policy
  • Contact Us
  • Affiliate Disclosure
  • Privacy Policy

Ludogogy 2022

close all nutshells
×

Step 1) Copy this code into the <head> of your site:

Step 2) In your article, create a link to and make sure the link text starts with a :colon, :like this, so Nutshell knows to make it expandable.

Step 3) That's all, folks! 🎉

learn more about Nutshell