
The Metaverse is the Game
‘What is most important to consider in building the metaverse?” My answer is very simple. It’s the basic concept that, ‘The Metaverse is the game’. […]
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This magazine sources inspirational, ideas-filled articles from the brightest and best in the fields of games-based learning, gamification and gameful design. It’s also a full-time job, and can’t continue without financial support. If it gives value to you, please become a patron at one of the three tiers offered – and access some great patron perks too.
– Sarah Le-Fevre (Editor)
‘What is most important to consider in building the metaverse?” My answer is very simple. It’s the basic concept that, ‘The Metaverse is the game’. […]
Games and simulations are often mentioned together. They do share some of the same characteristics; but games and simulations are different from one another. […]
Until I was 17 years old, I was a hardened gamer. Platformers, strategy, beat’em up, FPS… I loved them all. But one day, without really knowing why, I got bored of video games and ended […]
The earliest learning simulations were wargames. Modern simulations grew out of combatants’ need to understand past strategies, and to develop and test new ones […]
Water stress, searing heat, refugees, displacement, geopolitical uncertainty. In talking to innovative colleagues in the serious games space in The Hague this past week, the wargaming of the future is complex, and multidimensional—and climate change […]
Ludogogy 2022
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