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HomeSystems Thinking

Systems Thinking

Box shot of Mystic Arts game
Review

Review – Luma World Games

15th December 2023 Ludogogy 0

Luma World’s approach to learning through play aligns with modern educational theories emphasing active engagement, problem-solving, and hands-on experiences.
[…]

Going into battle - characters in business attire with RPG weapons
Ideas

Roll for Change: RPG Mechanics & Wicked Problems

3rd August 2023 Ludogogy 0

An unconventional yet promising approach to tackle ‘wicked’ systemic issues, like climate change and inequality, is to use tabletop Role-Playing Games (RPGs). […]

Girl looking at laptop screen
Application

Social & Emotional Learning (SEL) with Tomo Club

7th March 2023 Hanshika Gupta & Priyank Singh 0

Games are an effective way to cultivate SEL (social-emotional learning) skills such as critical thinking, problem solving, and communication. […]

A fantastic contraption makde of cogs and levers, sitting on a table
Ideas

The Power of Compounding in Games

14th February 2023 Hanshika Gupta & Priyank Singh 0

Systems compound and this type of thinking, invest extra resources into a system,
benefitting us in the long run, is done in games through ‘engine’ mechanisms. […]

Cardboard AI cyborg
design process

Playing by Yourself – Tabletop Automa

27th October 2022 Ludogogy 0

We can’t always find others to play with. Enter ‘Automa’; both ‘official’ – included with published COTS games, and ‘unofficial’ fan-built solo play systems. […]

Stinkhorn Fungi
design process

Speculative Learning Game Design (and Mushrooms)

23rd May 2022 Ludogogy 0

This is design itself as a form of play, and there is just one simple rule that you need to follow to make ‘speculative’ design like this work to a brief. […]

Utopoly board and players
learning topics

Utopoly – Game and Utopian Research Method

16th November 2021 Neil Farnan 2

acing catastrophes of pandemics, ecosystem collapse and climate change.Utopoly started out as a ‘hack’ of Monopoly but has evolved to become much more. […]

Re-greened city
Ideas

Gamifying Social Action Towards Thriving Cities.

12th November 2021 Sofia Kavlin 2

Applying game-design elements to real-world scenarios can increase community engagement by responding to some of our most basic social instincts […]

butterfly emerging - transformation
Focus2105

Focus on… Theory of Change

10th May 2021 Ludogogy 0

If you’ve ever been involved in a change initiative, chances are, somewhere along the line, you have come across a kind of ‘magical thinking’ whereby those proposing the changes miss out many of the details […]

Ballerina in natural setting
Ideas

Leisuring from Home: The Future of Social Life, Entertainment, and Culture?

18th March 2021 Sylvia Gallusser 0

“All of man’s misfortune comes from one thing, which is not knowing how to sit quietly in a room.” – Pascal, Pensées (1670) “The only good thing for man is to be diverted so that […]

Road with future path
Ideas

Three Scenarios of a Future World

16th March 2021 Joana Lenkova 0

Our current volatile reality provides us with opportunities to build a new, better future. Three possible future scenarios are presented here. […]

Liviing complexity book cover
Review

Review – Living Complexity by Luca Minudel

12th March 2021 Ludogogy 0

Living Complexity is described by its author, Luca Minudel, as a catalogue of practices for use within teams, with an eye also at the broader organisation. […]

Girl looking at Globe
Ideas

The Future of a Planetary-wide Consciousness

12th March 2021 Ludogogy 0

Victor Motti’s book, ‘A Transformation Journey to Creative and Alternative Planetary Futures’, embodies a heartfelt plea for the creation of a planetary-wide consciousness, which the author (probably quite rightly) believes is our best hope for […]

Maze cube
learning topics

Learning about systems using games.

15th January 2021 Thomas Ackland 0

One of the main aspects of games that tends to be overlooked by most people when you approach them with the idea of utilising games as a teaching or training tool is the freedom to […]

Starling murmuration
Ideas

What Lies Beneath – Emergence in Games Systems

14th January 2021 Ludogogy 0

There are a number of ways in which games can be classified or described as systems.  In regard to their composition, they can be seen as collections of inter-related parts; rules, mechanisms, physical components and […]

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About

Ludogogy exists to raise the profile of Games-based Learning and to provide information and resources that will be useful and inspiring to GBL and Gamification practitioners.
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