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HomePlayer Experience

Player Experience

Tumbling Dice
Ideas

Take a chance on Dice

16th September 2022 Ludogogy 0

The flatness of cards informs how they can be played with, and in the same way, the fact that dice are 3D objects opens up different possibilities for their use […]

'911 Operator' game screen
learning topics

The Push and Pull of Strategy Games

7th September 2022 Lee Seg Jae 0

Although boundaries between genre and platform have gradually decreased, strategy games have been consistently popular for decades. […]

Drinking bottles for marathon runners
design process

The Future of Randomness

1st August 2022 Juwon Seok 0

Human beings are fearful in unexpected situations and often ‘imagine the worst’. However, imagination also stimulates human curiosity and makes life fun. […]

People looking like chess pieces
Ideas

People as Pieces – Social Mechanics in Games

27th July 2022 Ludogogy 0

What are ‘Social’ mechanics which use players themselves as ‘pieces’ in the game, manipulate player dynamics and relationships, or otherwise ‘play with’ people? […]

Hands joined holocaust memorial
Application

The What and Why of Empathy in Games

27th July 2022 Ludogogy 0

Intellectual understanding is often not enough to prompt action. It seems we need emotional’tools’ for that. Empathy is often cited as chief among these. […]

Ideas

Socializing Games

20th July 2022 Dave Eng 0

Rarely are games alone the catalyst for students reaching their learning outcomes. How do players use, play, and develop from a socialized gaming environment? […]

Group of Women
Ideas

Off the Shelf Social Constructivist Learning

7th July 2022 Ludogogy 0

GBL is a Constructivist approach in that gives learners tools to construct their own learning, usually through ‘solving’ some kind of central problem. […]

Tree reflected in round puddle
Ideas

Games are Just Invitations to the Magic Circle

3rd June 2022 Ludogogy 0

Are ‘magic circles’ only found in games and play, or is that entering magic circle, means the activity you are taking part in is, in some way, playful? […]

Game Dynamics
design process

Game Dynamics

30th May 2022 Dave Eng 0

There are different actions that players can take in your game. Alone they are meaningful for the player; but together they form the game’s dynamic. […]

Seven Knights 2 screenshot
design process

Storytelling and Motivation in Mobile Games

16th May 2022 Sungu Cho 0

Because almost everyone can easily access mobile games, it makes sense for game development companies to develop or convert games for mobile platforms. […]

Street Fighter action figures
Ideas

Can we Train Yomi through Learning Games?

5th May 2022 Ludogogy 0

Yomi is a Japanese term meaning “Knowing the mind of the opponent”. It uses knowledge of the game and the opponent’s options to discern their most likely move. […]

Game Controller
Ideas

Gaming in the Workplace

5th May 2022 Ludogogy 0

The ‘all work, no play’ approach means that we miss out on the many ways in which play could bring benefits to us in business. […]

Moonlit scene from game
learning topics

Combining Maths, Physics, Videogames and Storytelling in RENOVATIO QUEST

26th April 2022 Enea Montoli 0

As a high school teacher, I’ve always wondered what to do to make math and physics exercises more appealing for students. Can a 2D RPG help? […]

Game achievements trophies
Ideas

Achievements in Games

21st April 2022 Dave Eng 0

Achievements are something of a visceral experience. While we recognize achievements in game play; we can also use them for games-based learning applications. […]

Dungeons and Dragons map
learning topics

Dungeons & Dragons & Development

21st April 2022 Terry Pearce 0

One way for games to have a real impact on people’s development is the use of tabletop role-playing games, particularly Dungeons & Dragons, for therapy. […]

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Vintage Wargame Engraving

About

Ludogogy exists to raise the profile of Games-based Learning and to provide information and resources that will be useful and inspiring to GBL and Gamification practitioners.
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