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HomeDebriefing

Debriefing

Shadowy figure with screens - ransomware attack
Show & Tell

James Bore – The Ransomeware Game

13th February 2024 Ludogogy 0

James Bore has created a game which simulates a ransomware atteack. The game uses cards and a ‘negotiator’ implemented through a Chat GPT bot. […]

Risky Business Deck packshot
Show & Tell

Ipsodeckso – Risky Business

23rd January 2024 Ludogogy 0

The process will help the group to identify the Strengths, Weaknesses, Opportunities and Threats of the objective, enabling a confident transition to action. […]

Cards from the Sliding Tile Puzzle Deck
Show & Tell

Ipsodeckso – Double Festive Gift for You

24th November 2023 Ludogogy 0

Darren Sweet from Ipsodeckso gives Ludogogy reader their presents early this year, with two decks designed to ramp up the Christmas fun and teambuilding for your teams. […]

Memory Lane Deck cards
Show & Tell

Ipsodeckso – Memory Lane Deck

23rd October 2023 Ludogogy 0

Memory Lane is a tool to explore people’s readiness to accept change, and help organisations to consider approaches to any particular change initiative. […]

Splatman deck card examples
Show & Tell

Ipsodeckso – Splatman Deck

24th July 2023 Ludogogy 0

Splatman – social card game with the visual essence of the Iconic arcade game Pacman and a game mechanic similar to Poker. Play for a strategic planning workout […]

Leadership Chronicles cards
Show & Tell

Ipsodeckso – Leadership Chronicles Deck

31st May 2023 Ludogogy 0

Leadership Chronicles serves up a valuable opportunity for leadership teams to develop their team dynamic by proactively solving business-critical problems. […]

Cards from the Coaching Spectrum Deck
Show & Tell

Ipsodeckso – Coaching Spectrum Deck

5th May 2023 Ludogogy 0

The Coaching Spectrum Deck is a tool for training coaches on the spectrum of coaching activities on a scale from ‘directive’ to ‘non-directive’. […]

Cards featuring different alien lifeforms from the Sanctuary deck
Show & Tell

Ipsodeckso – The Sanctuary Deck

24th March 2023 Ludogogy 0

This Diversity and Inclusion deck and a glimpse into a possible future where humanity in a desperate bid for survival, has sought sanctuary amongst the stars. […]

Spread of cards from the Johari Go! deck
Show & Tell

Ipsodeckso – The Johari Go! Deck

21st February 2023 Ludogogy 0

This time we are getting a few tips on how to use one of the decks, the Johari Go! Deck, to facilitate members of teams to get to know one another. […]

Selection of facilitation cards
Show & Tell

Ipsodeckso Facilitation Card Decks – A Tour

31st January 2023 Ludogogy 0

Ipsodeckso is is going to be of considerable interest to facilitators and coaches. It contains a number of great decks already and the ability to add your own […]

Group of Women
Ideas

Off the Shelf Social Constructivist Learning

7th July 2022 Ludogogy 0

GBL is a Constructivist approach in that gives learners tools to construct their own learning, usually through ‘solving’ some kind of central problem. […]

Offering feedback
how to

How To Collect Feedback For Gamified & Digital Learning

17th July 2021 Deepa Prusty 0

I learnt things the hard way and this article is an attempt to reflect on the mistakes I made while collecting feedback for online game-based learning courses […]

Ubuntu Game Board
design process

Debriefing and Feedback for Ubuntu Game

15th July 2021 Richard Schreiber & Jennifer Nuya 0

The Ubuntu Game is a physical and virtual board game designed to teach teenagers the wonders of diversity, inclusion and equality […]

Facilitator
how to

What’s in a Game? – Debriefing Learning Games

12th July 2021 Ludogogy 0

Many have discovered that learning games and playful activities are effective for learning if you are required to use ‘online’, rather than a classroom setting. […]

People dining at pavement pizza restaurant
learning topics

Pizza KATA II Retrospect is a Mindset and Not an Action

8th July 2021 Corrado de Sanctis 0

Teams need to retrospect to get better, not just to celebrate wins. If teams want to improve they need to change what was wrong, or even not quite perfect. […]

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About

Ludogogy exists to raise the profile of Games-based Learning and to provide information and resources that will be useful and inspiring to GBL and Gamification practitioners.
Ludogogy Patrons

A tremendously heartfelt ‘Thank You’ to our patrons who are helping to ensure Ludogogy can continue.

Greg Schofield
Mary Nunaley
Michala Liavaag
Terry Pearce
Ipsodeckso Ltd
Jason Gray

 

 

 

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