Play, Learn, Speak: How Games Transform Language Learning
Language learning is big business. Games-based learning and gamification have emerged as powerful tools to engage learners and enhance language acquisition […]
Language learning is big business. Games-based learning and gamification have emerged as powerful tools to engage learners and enhance language acquisition […]
The Coaching Spectrum Deck is a tool for training coaches on the spectrum of coaching activities on a scale from ‘directive’ to ‘non-directive’. […]
Games-based learning is the use of games as a medium for learning. As such, educators often need to adapt existing games as vehicles for teaching and learning. […]
When we design a board game, the core mechanisms, and paper prototypes are the key to continuously providing feedback and improving the game, and making it fun. […]
This game is intended not only for Agile coaches, but for people who may be new to Agile, and looks at the main concepts through the lens of a SWOT analysis. […]
Stefan likes to work at the intersections of different fields, combining experiences in modding and writing (about) games with an interest in various topics. His main quest is to understand and envision how humans are able to learn, yet also to (creatively) express themselves in media – especially through games.
Luna Uni offers more than just writing. As we discover during this chat, it also unlocks Social and Emotional Learning, Critical Thinking and much more. […]
In game design, AI can be used for a range of purposes, at every stage from concept to implementation. This looks at the first stages – Concept to Prototyping. […]
Games are capable of helping students learn any number of different skills more intuitively than they would from traditional classroom instruction. […]
Next on our podcast is our good friend Mohsin Memon! Mohsin is passionate about creating games that help people learn and change through immersive experiences. His flagship game Evivve leads teams through the process of saving, or not saving the human race, and unlocks all sorts of insights about the way they are working, along the way.
This Diversity and Inclusion deck and a glimpse into a possible future where humanity in a desperate bid for survival, has sought sanctuary amongst the stars. […]
currently, games have little to gain from gamification. In most cases, it isn’t necessary for game designers and developers to get interested in gamification. […]
Can anything be a game? I think the answer is probably ‘Yes’, and I want to try out the idea that ‘real-life’, e.g. work, can be deliberately designed gamefully […]
Games are an effective way to cultivate SEL (social-emotional learning) skills such as critical thinking, problem solving, and communication. […]
Midjourney and ChatGPT are powerful AI tools that have the potential to revolutionise both the game and learning design process. Let’s see what they can do. […]
Ludogogy 2022