Key Factors of Educational Board Game Development
For directly experiencing and trying something together… and learning with inspiration, educational board games are an innovative area with a bright future. […]
For directly experiencing and trying something together… and learning with inspiration, educational board games are an innovative area with a bright future. […]
All the main steps that are needed to define the learning mechanisms in an educational serious game, from topic choice to use experience. […]
The magic circle is a place where different rules govern our existence, actions, and consequences. But what is the magic circle and where does it exist? […]
An infographic compiled from Dive Deeper: Empirical Analysis of Game Mechanics and Perceived Value in Serious Games, looking at how purpose increases pleasure. […]
I’ve always been interested in how speculative fiction – science fiction, fantasy, and even horror, allows us to more deeply reflect on what it is to be human. […]
This information in this infographic is taken from ‘Reflection in Game-Based Learning: A Survey of Programming Games’ by VillaReale et al. […]
Orienteering isn’t something kids can do by themselves.They need a whole team to work together to get to the next objective. […]
Thi Nguyen’s book, ‘Games: Agency as Art’ offers us a framework for learning games that focuses on our tools and their potential, and what we can do for players […]
This information in this infographic is taken from ‘Learning Models in Education Game Interactions: A Review’ by Siyahidi et al. This is available to read in full at https://ejournal2.undip.ac.id/index.php/ijee/article/view/8590 An archive of all currently available […]
Does creativity come from unstructured tinkering and gambolling or is it upon the participant to decide how, when and why to develop their creative repertoire? […]
Aesthetics are the experience that players want to get from playing the game. They are the purpose of playing the game. This shows commonly used aesthetics. […]
How does John Dewey’s pioneering work in modern education relate to gamification in learning today? Interaction, Growth, Interest and Experience – that’s how. […]
This infographic is a summary of The Psychology of Rewards in Games-based Learning: A Comprehensive Review by Carmen Soo and Julia Lee Ai Cheng […]
On the 3rd November, we gathered exactly the right number of people to start a pizza business – it takes five apparently. […]
This infographic summarises Learning Models in Educational Game Interactions: A Review – which is a literature review by Syahidi, Supianto, Hirashima and Tolle […]
Ludogogy 2022