Remote IRL Scrabble
This is a game played via Zoom, Skype or similar. This game is played according to the ordinary rules of Scrabble, except […]
This is a game played via Zoom, Skype or similar. This game is played according to the ordinary rules of Scrabble, except […]
Dov Tsal at The Growth Hacking Bear has shared links to a demo version of his Meeting Spicer card game. It’s free – just download and print out. […]
Richard Bartle’s taxonomy of player types, from observations of players of Multi User Dungeons. Player types are Killers, Achievers, Socialisers and Explorers […]
Andrzej Marczewski created the Hexad of Player Types, an extension of Richard Bartle’s work, to be more suitable for use in Enterprise Gamification. […]
The Octalysis framework was created by Yu-kai Chou. The Octalysis framework consists of eight Core Drives (CDs) describing human motivation. […]
A motivation theory which focuses on the idea that human nature features persistent positive traits, and that people consistently display effort and agency […]
Many people regard ‘intrinsic’ motivation as being ‘internal’. They similarly conflate ‘extrinsic’ with ‘external’ rewards. The truth is more complex. […]
‘Emotify!’ starts by making its case for game-based learning over lectures and takes a tour through the landscape of game-based learning. […]
This little self-generating game was developed as a response to a challenge to create a game which can be explained in 200 words or less. […]
If you have an idea for training for your business, but don’t know where to start analysing your needs or planning what to deliver, this will help. […]
Ludogogy 2022