Jenna Moran on Writing
Jenna Moran is an RPG designer and novelist renowned for her innovative contributions to games and writing. Join us for a fascinating discussion on her journey in RPGs and storytelling.
Jenna Moran is an RPG designer and novelist renowned for her innovative contributions to games and writing. Join us for a fascinating discussion on her journey in RPGs and storytelling.
Join us for an exciting episode on jamming, with none other than the award winning Jason Morningstar, a master of compelling and unpredictable narratives, who has redefined storytelling in games!
Knowing ourselves and then writing about it can feel like a steep mountain to climb and often there is nothing more daunting than writing a CV. […]
What unites role-play, playing a role, and acting in a play? They all require the self or the real person to stand aside, (to) become temporarily invisible. […]
An unconventional yet promising approach to tackle ‘wicked’ systemic issues, like climate change and inequality, is to use tabletop Role-Playing Games (RPGs). […]
Luna Uni offers more than just writing. As we discover during this chat, it also unlocks Social and Emotional Learning, Critical Thinking and much more. […]
Midjourney and ChatGPT are powerful AI tools that have the potential to revolutionise both the game and learning design process. Let’s see what they can do. […]
In (the game of) real life you play your ‘Employee’ character, but also ‘Parent’ or ‘Ska Drummer’ characters, each with different ‘stats’, skills, and allies. […]
Te first of a series of fully customisable RPG ‘real-play’ tracking sheets to help you gamefully track progress to big life and work goals […]
While D&D is not a Quantified Self (QS) game, you’re not playing yourself, the mechanisms and experiences within RPGs have definitely informed the QS movement. […]
Find out how you could you use the concepts of Stats, Skills and Quests from RPG games to apply to the design of your own life and achieving your big goals. […]
One way for games to have a real impact on people’s development is the use of tabletop role-playing games, particularly Dungeons & Dragons, for therapy. […]
The varied options for character creation and development give us limitless opportunities for facilitating learning which puts us in other people’s shoes. […]
The potential for using these games is immense. We can create games for our learners to play, but we can also invite them to create their own. […]
Quests increase the immersion in the game world and the fun of playing as well as forming the basis of the theme and acting as the core of the gameplay. […]
Ludogogy 2022