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Ludogopedia

Polyhedral dice for roleplaying
Ludogopedia

A Brief History of Role Playing Games

14th April 2022 Ludogogy 2

The varied options for character creation and development give us limitless opportunities for facilitating learning which puts us in other people’s shoes. […]

Post Apocalyptic dwelling
Ludogopedia

Learning Powered by the Apocalypse

14th April 2022 Ludogogy 0

The potential for using these games is immense. We can create games for our learners to play, but we can also invite them to create their own. […]

Musician in Flow
Ludogopedia

Flow Theory in Games and Learning

12th April 2022 Ludogogy 0

The term ‘Flow’ is often used in reference to games, as well as in learning settings. It’s an important concept within both contexts of games-based learning. […]

Metal tree representing technology tree
Ludogopedia

Technology Tree

12th January 2022 Ludogogy 0

A Technology Tree (AKA Tech or Research Tree) is a feature in strategy games representing a series of upgrades that a player can make, often through research […]

Agile Whiteboard
Ludogopedia

Agile / Scrum Terminology for Dummies

19th June 2020 Ludogogy 0

For those of us who are not experts in Agile / Lean /Scrum. I have created these definitions, but am no expert, so please let me know if any are not right. […]

Jane McGonigal
Ludogopedia

Jane McGonigal – Games Designer and Futurist

19th June 2020 Ludogogy 1

McGonigal is known for advocating the development and use of games for tackling real-world problems and for fostering mass collaboration. […]

Richard Bartle
Ludogopedia

Richard Bartle and his Player Types

14th March 2020 Ludogogy 1

Richard Bartle’s taxonomy of player types, from observations of players of Multi User Dungeons. Player types are Killers, Achievers, Socialisers and Explorers […]

Andrzej Marczewski's Hexad
Ludogopedia

Andrzej Marczewski’s Hexad of Player Types

14th March 2020 Ludogogy 1

Andrzej Marczewski created the Hexad of Player Types, an extension of Richard Bartle’s work, to be more suitable for use in Enterprise Gamification. […]

Ludogopedia

Yu-kai Chou’s Octalysis Framework

14th March 2020 Ludogogy 0

The Octalysis framework was created by Yu-kai Chou. The Octalysis framework consists of eight Core Drives (CDs) describing human motivation. […]

Compass signifying autonomy of direction
Ludogopedia

Self-Determination Theory of Motivation

14th March 2020 Ludogogy 0

A motivation theory which focuses on the idea that human nature features persistent positive traits, and that people consistently display effort and agency […]

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Ludogogy exists to raise the profile of Games-based Learning and to provide information and resources that will be useful and inspiring to GBL and Gamification practitioners.
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Ludogogy 2022

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