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Archives: Posts

Jane McGonigal
Ludogopedia

Jane McGonigal – Games Designer and Futurist

19th June 2020 Ludogogy 1

McGonigal is known for advocating the development and use of games for tackling real-world problems and for fostering mass collaboration. […]

Hands joined over table
how to

How To Foster Virtual Environments For Your Dream Team To Thrive.

17th June 2020 Deirdre Jensen 0

One of the key factors of high performing teams is the ability to understand each other, even to the extent of understanding the non-verbal messaging.   […]

how to

Liberate your online meetings and events

16th June 2020 Henry Stewart 0

When I tweeted about how to fully involve and engage 100 people in a full day Zoom workshop, the first response was “a full day – on Zoom?” We are all online on Zoom now. […]

Prisoners dilemma
Focus

Focus on… Game Theory and Toy Games

21st April 2020 Ludogogy 0

Game theory is the study of mathematical models of strategic interaction among rational decision-makers. It features ‘toy games’ to explain theories of conflict […]

Engagement with sustainability
how to

#Play4Sustainability: Engaging employees in sustainability through play

19th April 2020 Alice Richard & Sophie Segal 0

Sustainability is an aspect of business that is perceived by employees as complex, confusing and time consuming. A topic that is still too often ‘siloed’, leaving employees disengaged and lacking interest to understand the full […]

Evivve screenshot
Review

Review of Evivve: The Leadership Game

17th April 2020 Terry Pearce 6

The game set-up is well-balanced to test a range of real-life collaboration, communication, strategy and decision-making skills. […]

Pandemic Legacy
learning topics

Legacy Games and Tipping Points

17th April 2020 Ludogogy 2

One of the much-vaunted advantages of using games to facilitate learning is the idea of the ‘safe environment’.  The premise is, that players and teams can experiment with taking actions, and, because there are no […]

Octalysis Free spirit
design process

Octalysis Analysis of a Sustainability Learning Programme

17th April 2020 Ludogogy 0

When I first discovered Yu-kai Chou’s Octalysis framework, shortly after he published ‘Actionable Gamification’, I knew straight away that I would find it an invaluable tool, not just to help me design learning with learner […]

Natural Woodland
learning topics

Enhancing Biophilia for Sustainability Learning

17th April 2020 Ludogogy 0

Edward O Wilson popularised the term Biophilia a hypothesis that humans innately possess “…the urge to affiliate with other forms of life”. […]

Forest Ecosystem
Ideas

Natural & organisational ecosystems

17th April 2020 Ludogogy 2

A design challenge I have frequently tackled over the past few years has been to create games which relate to the functioning of ecosystems. This is not perhaps surprising as I have been delivering learning […]

Teens playing serious games
design process

Imagining a Better World: Game Design with and for Teens

17th April 2020 Susan Rivers & Susan X Jane 2

As long-time youth program developers, several years ago we became curious about game design, inspired in part by Doris Rusch’s work on deep games.[1] In Making Deep Games and her TEDx Talk[2], Rusch describes how […]

Story dice
Ideas

What playing games and turning life into games can teach us?

17th April 2020 Victoria Ichizli-Bartels 2

This article contains a list of twenty-three lessons learned from games and turning our lives into games. This list is an extended excerpt from the book Gameful Project Management. The extensions are mainly from Self-Gamification […]

Lego and cubes as graph
how to

Things to keep in mind when developing Educational Games

17th April 2020 Thomas Ackland 3

There are many things that need to be taken into account when developing games that are intended for educational purposes. Whilst every product requires different approach depending on things such as your team size, the […]

Eye of the storm
learning topics

Climate Change-Catalyzed Simulations in the Anthropocene – Going Back to the Future with Jurassic Park?

17th April 2020 Nick Burk & Tiffany Parker 2

Water stress, searing heat, refugees, displacement, geopolitical uncertainty. In talking to innovative colleagues in the serious games space in The Hague this past week, the wargaming of the future is complex, and multidimensional—and climate change […]

The Thinker
learning topics

Transferable skills learning through games

17th April 2020 Ludogogy 2

In any face-to-face learning situation, the facilitator has to consider that they may face dissent from the learners.  I used to like to believe that as someone who works with adults, that I wouldn’t have […]

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