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Home2022June

Month: June 2022

D and D miniature and sheets
Ideas

The Game of You – A Real-life RPG

23rd June 2022 Ludogogy 0

Find out how you could you use the concepts of Stats, Skills and Quests from RPG games to apply to the design of your own life and achieving your big goals. […]

Interior of gaming arcade
Ideas

What is Gamification?

20th June 2022 Dave Eng 0

What makes something “gamified?” How can gamification be used strategically? What are the pitfalls of gamification and how can we avoid them? […]

Keep It Real board game
Live sessions

Keep It Real Game – Live Play Session

15th June 2022 Leslie Robinson 0

A live play session with Leslie Robinson of Trance4Mation games, where we get to play the Keep It Real diversity and Inclusion game. […]

Giorga's postcard on a week of Media
Review

Review of Dear Data

14th June 2022 Ludogogy 0

When I decided to run the ‘Quantified Self’ theme in Ludogogy, I knew at once that I would want to write a review of this amazing book. […]

mushrooms lithograph
Live sessions

MyCelium Playtest – June 8th

13th June 2022 Ludogogy 0

MyCelium started with a simple idea – prompted by a report on some research which shows that fungi can communicate using up to 50 ‘words’. […]

Screenshot of Ramblr
Application

Photos Alone Don’t do Justice to your Trips

9th June 2022 Harris Hyun 0

Ramblr specializes in blogging and recording details about mountain climbing and walking because ‘Photos alone don’t do justice to your trips’ […]

Screenshot from What Remains of Edith Finch
design process

The Museum of Me – Paul Darvasi Interview

6th June 2022 Ludogogy 0

Join me in conversation with Paul Darvasi PhD, about his innovative SEL curriculum, The Museum of Me, and The Ward Game, an immersive experience of a novel. […]

Tree reflected in round puddle
Ideas

Games are Just Invitations to the Magic Circle

3rd June 2022 Ludogogy 0

Are ‘magic circles’ only found in games and play, or is that entering magic circle, means the activity you are taking part in is, in some way, playful? […]

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Ludogogy exists to raise the profile of Games-based Learning and to provide information and resources that will be useful and inspiring to GBL and Gamification practitioners.
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