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HomeEngagement

Engagement

Smart green city of the future
Ideas

Making the Value of ‘Together’ Better: Local Gamification

27th July 2023 Hyesoon Im 0

According to Gartner’s Hype Cycle, gamification entered the 5th stage – ‘stabilization in 2022, moving from the 2nd stage – ‘before popularization’ in 2012. […]

Child's hand drawing with crayons
how to

How to Help Your Child Fall In Love With Learning

1st June 2023 Ludogogy 0

Learning done well is more like play than ‘work’. There are many games which can help to instill learning skills, as you and your family enjoy time together. […]

An abstact image with alphabetic characters
Application

Play, Learn, Speak: How Games Transform Language Learning

11th May 2023 Ludogogy 0

Language learning is big business. Games-based learning and gamification have emerged as powerful tools to engage learners and enhance language acquisition […]

The destruction of the Library of Alexandria
experiment

Resisting the Purge – LinkedIn as a Game Platform

13th March 2023 Ludogogy 0

Can anything be a game? I think the answer is probably ‘Yes’, and I want to try out the idea that ‘real-life’, e.g. work, can be deliberately designed gamefully […]

Six glitchy looking circles of neon light
Ideas

Gamification – A Recovering Force Towards the Archetype

17th January 2023 Kim Il-Chul 0

Why would Steve Jobs want to trade all his tech for an afternoon with Socrates? Why did he say, “In Apple’s DNA, it’s technology married with liberal arts.” […]

Weightlifter
LindaInfo

Purpose Increases Pleasure in Serious Games

5th December 2022 Linda Kunene 0

An infographic compiled from Dive Deeper: Empirical Analysis of Game Mechanics and Perceived Value in Serious Games, looking at how purpose increases pleasure. […]

Learning Models in Educational Game Interactions: A Review
LindaInfo

Learning Models in Educational Game Interactions: A Review

31st October 2022 Linda Kunene 0

This infographic summarises Learning Models in Educational Game Interactions: A Review – which is a literature review by Syahidi, Supianto, Hirashima and Tolle […]

Flow and PENS model
Application

Card Games or Board Games?

24th October 2022 Xavier Wilain 0

Using the Theory of Flow and the PENS model of player experience, this study explores differences in types of experiences depending on the games being played. […]

Two adults playing a console game
Application

How Games Can Help You Navigate the Workplace

21st September 2022 Ludogogy 0

Although playing video games may seem counterintuitive to workplace productivity, the values that people can learn from games may benefit the overall business. […]

Ticket to Ride
Ideas

Playing your Cards Right – Walkman Lab

13th September 2022 Hanshika Gupta & Priyank Singh 0

As soon as you are introduced to a game and its storyline, your resources and characters, the meeples, the boards, are literally and figuratively in your hands. […]

Ideas

Socializing Games

20th July 2022 Dave Eng 0

Rarely are games alone the catalyst for students reaching their learning outcomes. How do players use, play, and develop from a socialized gaming environment? […]

Bored teenager
how to

Five Ways to Keep Kids Learning in the Holidays

19th July 2022 Ludogogy 0

The key, according to many experts is to allow self-directed activity – and not to act as some kind of entertainments manager for your kids. […]

VR Chat
Ideas

What is the core value of metaverse?

12th July 2022 John Oh 0

The meaning of the metaverse is still hard to define, although the word was created more than thirty years ago. Is it devices, avatars or the space itself? […]

Interior of gaming arcade
Ideas

What is Gamification?

20th June 2022 Dave Eng 0

What makes something “gamified?” How can gamification be used strategically? What are the pitfalls of gamification and how can we avoid them? […]

Tree reflected in round puddle
Ideas

Games are Just Invitations to the Magic Circle

3rd June 2022 Ludogogy 0

Are ‘magic circles’ only found in games and play, or is that entering magic circle, means the activity you are taking part in is, in some way, playful? […]

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About

Ludogogy exists to raise the profile of Games-based Learning and to provide information and resources that will be useful and inspiring to GBL and Gamification practitioners.
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