Gamification – A Recovering Force Towards the Archetype
Why would Steve Jobs want to trade all his tech for an afternoon with Socrates? Why did he say, “In Apple’s DNA, it’s technology married with liberal arts.” […]
Why would Steve Jobs want to trade all his tech for an afternoon with Socrates? Why did he say, “In Apple’s DNA, it’s technology married with liberal arts.” […]
Orienteering isn’t something kids can do by themselves.They need a whole team to work together to get to the next objective. […]
What are ‘Social’ mechanics which use players themselves as ‘pieces’ in the game, manipulate player dynamics and relationships, or otherwise ‘play with’ people? […]
It worked better than expected and was the seed that inspired my new adventures, including a workshop using more games to discuss environmental sustainability. […]
A co-creation exercise in which writers and designers work together to create a ‘relay’ of writing. How did this work out? Read on to find out. […]
What we can learn from games that go beyond racing for points or position There are two ways to win most games (AKA Victory conditions). Either reach a certain goal first (get a number of […]
The Dementia Awareness Game is a digital game that improves knowledge of dementia and attitudes to people living with dementia. […]
In a previous article for Ludogogy, I explored why it’s important that not all learning games are competitive, especially when teambuilding is a key aim. But If we don’t have that simple crutch to reach […]
Formal education kills team work. Alright, I hope that got your attention. Now let me share my experience with designing serious games to teach students at the University of Economics Krakow (UEK) 21st Century skills […]
For as long as games have been played, having to work with others as part of a team in order to winhas been a well-established norm when it comes to games and as someone who […]
While online meetings are a great opportunity for organisations to maintain communication and productivity, great challenges await! […]
Corrado de Sanctis, Agile Coach, talks about the design his new game for enhancing collaboration in software development teams. The article contains some terminology specific to that field, which are defined in the Ludogopedia. I […]
One of the key factors of high performing teams is the ability to understand each other, even to the extent of understanding the non-verbal messaging. […]
As long-time youth program developers, several years ago we became curious about game design, inspired in part by Doris Rusch’s work on deep games.[1] In Making Deep Games and her TEDx Talk[2], Rusch describes how […]
What gets you out of bed in the morning? Screaming toddlers don’t count, I’m talking about the essential you. What’s the intrinsic need, the raison d’etre, that moves you to get up, get out and […]
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