Books
The Hero with a thousand faces – Joseph Campbell – Not about games but a seminal work on Narrative structure and archetypes
The Art of Game Design – a book of lenses – Jesse Schell – there is a considerable section of this which deals with Story.
Rules of Play: Game Design Fundamentals (The MIT Press) by Katie Salen and Eric Zimmerman – a really expensive book, and not particularly about storytelling, but absolutely essential if you are serious about working in games design
The Game Narrative Toolbox (Focal Press Game Design Workshops) by Tobias Heussner , Toiya Kristen Finley , et al.
Video Game Storytelling: What Every Developer Needs to Know About Narrative Techniques Evan Skolnick
Narrative Design: The Craft of Writing for Games by Michael Breault
Wonderbook by Jeff Vandermeer – not specifically about games but an amazing resource on all aspects of imaginative writing
Blogs / websites
https://www.gamedesigning.org/learn/storytelling/ – these guys have all sorts of useful advice on all aspects of game design
https://www.gamasutra.com/blogs/ChrisStone/20190107/333798/The_evolution_of_video_games_as_a_storytelling_medium_and_the_role_of_narrative_in_modern_games.php – Gamasutra are also a really good resource
https://boardgamegeek.com/ – Absolutely the best resource for finding out about individual games – including really obscure ones.
Journals etc.
There is a growing body of research about the topic, so if you have access to any libraries of research papers, I would definitely do a search for ‘narrative in games’ or ‘storytelling in games’. There are some free to view sources, which don’t require you to be a student or pay for access. I found this, for example:
Google Scholar might be a good place to start searching
https://guides.lib.umich.edu/c.php?g=282990&p=1885548 – here is a list of journals and databases about video game design – where you might find specific articles about storytelling
It seems less easy to find a list of journals about board game design – they tend to turn up one-by-one if you google ‘journals of boardgame design’. You can do that. Here are a couple to keep you going
TED talks etc.
The Design in Narrative Design – YouTube
Narrative in Games – Role, Forms, Problems, and Potential …
DD2018: Artur Ganszyniec – Narrative-driven game design …
Intro to Narrative Design for Game Developers | raw tech …
7 Tips for Narrative Designer Hopefuls – Gamasutra
Courses
Video Games/Apps
Bury me my love
Soma
Florence
What remains of Edith Finch?
Tabletop Games
Dixit
Gloom
Once Upon a Time
Nanofictionary
Above and Below
Software
Twine – https://twinery.org/ Tool for telling interactive non-linear stories
Ink – https://www.inklestudios.com/ink/ Scripting language that lies behind Inkle Studio’s interactive masterpieces, such as their adaptations of Steve Jackson’s ‘Sorcery!’ books
Quest – http://textadventures.co.uk/ Javascript library for creating ‘choose your own adventure’ style narratives
Eko Studio – https://studio.eko.com/ Tool for creating interactive video
Klynt – https://www.klynt.net/ Mixed media for interactive storytelling
Storymap – https://storymaps.arcgis.com/ Location based storytelling
- James Bore – The Ransomeware Game - 13th February 2024
- Ipsodeckso – Risky Business - 23rd January 2024
- Review – Luma World Games - 15th December 2023
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