
StratEdge Strategy Simulation – Live Play Session
Stratedge is a strategic simulation designed and built by NowEdge to support learning outcomes around strategic thinking and implementation. […]
Stratedge is a strategic simulation designed and built by NowEdge to support learning outcomes around strategic thinking and implementation. […]
Although playing video games may seem counterintuitive to workplace productivity, the values that people can learn from games may benefit the overall business. […]
The flatness of cards informs how they can be played with, and in the same way, the fact that dice are 3D objects opens up different possibilities for their use […]
This versatility of cards comes from physical characteristics – materials, flatness, two-sidedness etc., and from lack of limitation on the ‘content’ they hold. […]
What game experiences help you to create strategic responses to specific challenges? And which work for developing widely applicable strategic thinking skills? […]
What are ‘Social’ mechanics which use players themselves as ‘pieces’ in the game, manipulate player dynamics and relationships, or otherwise ‘play with’ people? […]
Intellectual understanding is often not enough to prompt action. It seems we need emotional’tools’ for that. Empathy is often cited as chief among these. […]
The key, according to many experts is to allow self-directed activity – and not to act as some kind of entertainments manager for your kids. […]
In (the game of) real life you play your ‘Employee’ character, but also ‘Parent’ or ‘Ska Drummer’ characters, each with different ‘stats’, skills, and allies. […]
GBL is a Constructivist approach in that gives learners tools to construct their own learning, usually through ‘solving’ some kind of central problem. […]
Bespoke learning game design fits your learning outcomes precisely, but can be costly. An off the shelf game can be a cost effective and high value alternative. […]
Te first of a series of fully customisable RPG ‘real-play’ tracking sheets to help you gamefully track progress to big life and work goals […]
While D&D is not a Quantified Self (QS) game, you’re not playing yourself, the mechanisms and experiences within RPGs have definitely informed the QS movement. […]
Find out how you could you use the concepts of Stats, Skills and Quests from RPG games to apply to the design of your own life and achieving your big goals. […]
When I decided to run the ‘Quantified Self’ theme in Ludogogy, I knew at once that I would want to write a review of this amazing book. […]
Ludogogy 2022