Making the Value of ‘Together’ Better: Local Gamification
According to Gartner’s Hype Cycle, gamification entered the 5th stage – ‘stabilization in 2022, moving from the 2nd stage – ‘before popularization’ in 2012. […]
According to Gartner’s Hype Cycle, gamification entered the 5th stage – ‘stabilization in 2022, moving from the 2nd stage – ‘before popularization’ in 2012. […]
Splatman – social card game with the visual essence of the Iconic arcade game Pacman and a game mechanic similar to Poker. Play for a strategic planning workout […]
Join us as we delve into politics in games with Ata Sergey Nowak. As a creator of the award-winning Suzerain, Ata invites us to immerse ourselves in a seamless geopolitical experience, through intricate mechanics and immersive storytelling.
Serious games can be incredible tools for teaching, learning, and education. They help players learn experientially though play by putting concepts into use […]
Come explore the Fantastic and Fabulous in Learning and Facilitation and discover the answer to the most important question of all
“And then what happened” […]
Ludogogy 2022