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Home2023March

Month: March 2023

Cards featuring different alien lifeforms from the Sanctuary deck
Show & Tell

Ipsodeckso – The Sanctuary Deck

24th March 2023 Ludogogy 0

This Diversity and Inclusion deck and a glimpse into a possible future where humanity in a desperate bid for survival, has sought sanctuary amongst the stars. […]

Cartoon of people climbing on game controller
design process

Gamification is Harder than Games

14th March 2023 KiTeok Nam 0

currently, games have little to gain from gamification. In most cases, it isn’t necessary for game designers and developers to get interested in gamification. […]

The destruction of the Library of Alexandria
experiment

Resisting the Purge – LinkedIn as a Game Platform

13th March 2023 Ludogogy 0

Can anything be a game? I think the answer is probably ‘Yes’, and I want to try out the idea that ‘real-life’, e.g. work, can be deliberately designed gamefully […]

Girl looking at laptop screen
Application

Social & Emotional Learning (SEL) with Tomo Club

7th March 2023 Hanshika Gupta & Priyank Singh 0

Games are an effective way to cultivate SEL (social-emotional learning) skills such as critical thinking, problem solving, and communication. […]

A Robot playing a boardgame with a student - manga style
design process

The Bots Are Coming – Let’s Have Some Fun!

6th March 2023 Ludogogy 0

Midjourney and ChatGPT are powerful AI tools that have the potential to revolutionise both the game and learning design process. Let’s see what they can do. […]

Cartoon of people doing various science things
LindaInfo

Honey & Mumford Learning Styles

1st March 2023 Linda Kunene 0

In 1986 Honey & Mumford put forward the idea of four different Learning Styles – Activist, Reflector, Theorist & Pragmatist, and described how they each behave. […]

The streets are an open book we can learn from
Show & Tell

Street Wisdom – Find Answers as You Walk

1st March 2023 Ludogogy 0

Street Wisdom is a wanderful combination of walking, mindfulness and inquiry question, which really appeals, because it is inherently playful in its approach. […]

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Ludogogy exists to raise the profile of Games-based Learning and to provide information and resources that will be useful and inspiring to GBL and Gamification practitioners.
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