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Home2021

Year: 2021

Man sitting on pile of coins
Focus

Focus on… In-game Economies

19th November 2021 Ludogogy 0

In-game economies – the creation and destruction of value commonly seen in games, or in gamification applications with collectable and exchangeable points. […]

Transform Cards
Review2111

Review of Transform Deck and Toolkit

25th October 2021 Ludogogy 0

The Transform Deck follows the tradition of creativity decks such as Michalko’s Thinkertoys This deck focuses on inspiring ideas and sparking creativity […]

old film camera
Focus2109

Focus on… Make & Break Live Events

15th September 2021 Ludogogy 0

As a tie-in with the Make & Break issue of Ludogogy, we organised a number of events about Playtesting and Prototyping including a oopening panel event […]

Gameful Habits book cover
Review2109

Review of Gameful Habits – self-gamification

15th September 2021 Ludogogy 1

Bartels is the author of numerous books on different facets of her ‘Self-Gamification’ approach to self-help by turning one’s life into games. […]

Book cover - building blocks for tabletop game design
Review2107

Review of Building Blocks of Tabletop Game Design

13th July 2021 Ludogogy 0

If this book by Engelstein and Shalev had existed back then, I would definitely have used it to explore game mechanics to inform my game design. […]

Feedback Loops
Focus2107

Focus on… Feedback Loops in Games Based Learning

8th July 2021 Dave Eng 0

Feedback is an important part of the learning process. Feedback is also really important for games to be engaging and fun. […]

butterfly emerging - transformation
Focus2105

Focus on… Theory of Change

10th May 2021 Ludogogy 0

If you’ve ever been involved in a change initiative, chances are, somewhere along the line, you have come across a kind of ‘magical thinking’ whereby those proposing the changes miss out many of the details […]

Designing games and gamification book cover
Review

Review of Designing Games and Gamification for Learning

10th May 2021 Ludogogy 0

If you wanted to be able to explain the pedagogical value of games and gamification, then this book would work extremely well. […]

Utopian graffiti
Focus

Focus on… Utopias and Dystopias

18th March 2021 Ludogogy 0

The word Dystopia was coined when John Stuart Mill, added the prefix ‘dys’, meaning ‘bad’ to utopia, to create the idea of a perfect world gone bad. […]

Liviing complexity book cover
Review

Review – Living Complexity by Luca Minudel

12th March 2021 Ludogogy 0

Living Complexity is described by its author, Luca Minudel, as a catalogue of practices for use within teams, with an eye also at the broader organisation. […]

Tarot Cards
Focus

Focus on… Games Systems for Games Design

15th January 2021 Ludogogy 2

There is however another class of ‘games’, made up of generic components and concepts , which therefore allow an almost infinite number of possibilities in play […]

Framing Play Design cover
Review

Review of Framing Play Design

12th January 2021 Terry Pearce 0

When we play, we explore and create things that can never come into being when we are focused on doing things right and achieving […]

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Ludogogy exists to raise the profile of Games-based Learning and to provide information and resources that will be useful and inspiring to GBL and Gamification practitioners.
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