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HomeSchools

Schools

A dreamy image of an old-fashioned masted ship in front of a sunset -to represent the idea of a journey
Application

Start the Journey

24th January 2024 Kevin Jennings 0

When starting to write, it doesn’t matter if you haven’t perfected character, setting, plot or outcome. What matters is you start the journey. […]

Box shot of Mystic Arts game
Review

Review – Luma World Games

15th December 2023 Ludogogy 0

Luma World’s approach to learning through play aligns with modern educational theories emphasing active engagement, problem-solving, and hands-on experiences.
[…]

Theatre in education
Application

Role-play-based education

30th August 2023 Mátyás Jenő Hartyándi 0

Role-playing leads to a change of perspective: We take on a specific point of view and become more sensitive and empathetic as a result. […]

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how to

How to Help Your Child Fall In Love With Learning

1st June 2023 Ludogogy 0

Learning done well is more like play than ‘work’. There are many games which can help to instill learning skills, as you and your family enjoy time together. […]

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Application

Play, Learn, Speak: How Games Transform Language Learning

11th May 2023 Ludogogy 0

Language learning is big business. Games-based learning and gamification have emerged as powerful tools to engage learners and enhance language acquisition […]

Banner for Luna Uni - cartoon style sci-fi illustration of young people on a moonbase
Show & Tell

Luna Uni – An RPG for Mastering Writing

20th April 2023 Ludogogy 0

Luna Uni offers more than just writing. As we discover during this chat, it also unlocks Social and Emotional Learning, Critical Thinking and much more. […]

Girl looking at laptop screen
Application

Social & Emotional Learning (SEL) with Tomo Club

7th March 2023 Hanshika Gupta & Priyank Singh 0

Games are an effective way to cultivate SEL (social-emotional learning) skills such as critical thinking, problem solving, and communication. […]

Cartoon of woman interacting with a giant table of info
LindaInfo

Practical Methodology for the Design of Educational Serious Games – Part 2

16th January 2023 Linda Kunene 0

All the main steps that are needed to define the learning mechanisms in an educational serious game, from topic choice to use experience. […]

LindaInfo

Practical Methodology for the Design of Educational Serious Games – Part I

12th December 2022 Linda Kunene 2

All the main steps that are needed to define the learning mechanisms in an educational serious game, from topic choice to use experience. […]

Bored teenager
how to

Five Ways to Keep Kids Learning in the Holidays

19th July 2022 Ludogogy 0

The key, according to many experts is to allow self-directed activity – and not to act as some kind of entertainments manager for your kids. […]

Water closet diagram
Ideas

Water Closets and the Gamification of Learning

11th May 2022 Ludogogy 0

The WC tells us that excrement is waste, for which the solution is disposal. The way many adults view Play shares characteristics of the water closet mindset. […]

Moonlit scene from game
learning topics

Combining Maths, Physics, Videogames and Storytelling in RENOVATIO QUEST

26th April 2022 Enea Montoli 0

As a high school teacher, I’ve always wondered what to do to make math and physics exercises more appealing for students. Can a 2D RPG help? […]

Fail to Learn Book Cover
Review

Review – A Book About How We Learn From Failure

16th March 2022 Ludogogy 0

One of this book’s greatest strengths, is that it focuses on one aspect of play in learning, and gives space and time to be really thorough in exploring it. […]

Teenager learning at laptop
Ideas

Games, Business and Changing Times

12th November 2021 Kathy Fuller 5

Employers are clamoring for answers to an aging and dwindling workforce that is demanding a caring, flexible and sustainable work environment […]

Pile of Lego bricks
design process

Taking time to get it right – even if it’s three years

10th September 2021 Lindsay Dunbar 0

There is no doubt that 2020 was a challenging year for many, and for young people in particular. It impacted their learning, both academic and emotional. […]

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About

Ludogogy exists to raise the profile of Games-based Learning and to provide information and resources that will be useful and inspiring to GBL and Gamification practitioners.
Ludogogy Patrons

A tremendously heartfelt ‘Thank You’ to our patrons who are helping to ensure Ludogogy can continue.

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  • Sarah on Why, and Why Not to use Simulations in Learning
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