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HomeChange

Change

Cards from the Sliding Tile Puzzle Deck
Show & Tell

Ipsodeckso – Double Festive Gift for You

24th November 2023 Ludogogy 0

Darren Sweet from Ipsodeckso gives Ludogogy reader their presents early this year, with two decks designed to ramp up the Christmas fun and teambuilding for your teams. […]

Memory Lane Deck cards
Show & Tell

Ipsodeckso – Memory Lane Deck

23rd October 2023 Ludogogy 0

Memory Lane is a tool to explore people’s readiness to accept change, and help organisations to consider approaches to any particular change initiative. […]

Puzlkind screenshot
Ideas

Puzlkind – the Healing Potential of Jigsaws

14th May 2021 Sarah Jane Lapp 2

When a film curator wrote me a letter describing how said puzzle helped her through chemotherapy I was thrilled. I began to make mini-puzzles […]

Happy people making pizza
learning topics

Pizza KATA or “Change is a Mindset and not an Action”

14th May 2021 Corrado de Sanctis 0

Sometimes it is not easy to make experiments, because we need realistic, failsafe and quick situations. Here is where games could support people […]

Post it notes with change words written on
Ideas

Change: a Game of Probabilities and Behaviours

13th May 2021 Erik Agudelo 0

Based on experience, our behaviour will be heavily biased for, or against the recently announced organisational change initiative at our place of work. […]

Different coloured people shapes
how to

Games and Gamification as a tool for Social Change

13th May 2021 Beybin Elvin Tunc & Marvin Jammermann 0

Games make a difference, today more than ever. When people play, they get inspired and open to learn new things while interacting with each other. […]

Infographic of Culture initiatives
how to

Behavioural Change through Transformational Games

12th May 2021 Deirdre Jensen & Natasha Winkler-Titus 1

Cultural change is deeply behavioural, if you want a new culture, it means you have to define a new way of being, starting with changing individual behaviour […]

Different coloured paper boat
how to

Unlock Behaviour Change with Games-based Learning

12th May 2021 Terry Pearce 0

One of the most challenging aims of games-based learning is behavioural change. How can a game-based experience affect the long-term behaviour of players? […]

Play the dementia game poster
learning topics

Dementia: changing attitudes with a game.

12th May 2021 Andy Yeoman 0

The Dementia Awareness Game is a digital game that improves knowledge of dementia and attitudes to people living with dementia. […]

What is player agency?
Ideas

What is Player Agency in Games?

11th May 2021 Dave Eng 0

Player agency is about giving our players the time, space, and resources to make decisions in games. But is that is the only thing that agency gives to players? […]

David Chislett Alyea Sandovar
Ideas

Round-up of Playful Creative Summit 2021

10th May 2021 David Chislett 0

David Chislett talks about the Experience of running the second Playful Creative Summit, and how the vision for this event is developing. […]

People playing boardgame
Ideas

Board games for participatory research

10th May 2021 Pablo De La Cruz 2

One of the objectives of this project was to increase dietary autonomy and promote traditional knowledge associated with biodiversity of indigenous peoples.  […]

butterfly emerging - transformation
Focus2105

Focus on… Theory of Change

10th May 2021 Ludogogy 0

If you’ve ever been involved in a change initiative, chances are, somewhere along the line, you have come across a kind of ‘magical thinking’ whereby those proposing the changes miss out many of the details […]

Pencil drawing with globe
design process

Digital Games as Roadmaps to Meaningful and Powerful Change

4th May 2021 Eduardo Nunes 0

This was not one of those stories in which I got an excellent grade by being creative and resourceful. But it was, for all purposes, my first world. […]

Anti racist march
design process

The Future of Racism – a skeleton of a game

12th August 2020 Ludogogy 0

The events of this year have provided us with plenty of examples of both the best and worst of human behaviour.  The way that communities rallied round to help the most vulnerable when the virus […]

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About

Ludogogy exists to raise the profile of Games-based Learning and to provide information and resources that will be useful and inspiring to GBL and Gamification practitioners.
Ludogogy Patrons

A tremendously heartfelt ‘Thank You’ to our patrons who are helping to ensure Ludogogy can continue.

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Ipsodeckso Ltd
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