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	<title>Live sessions - Ludogogy</title>
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	<description>Games-based learning. Gamification. Playful Design</description>
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	<title>Live sessions - Ludogogy</title>
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	<item>
		<title>The Pizza Game &#8211; Continuous Improvement Game</title>
		<link>https://ludogogy.professorgame.com/the-pizza-game-continuous-improvement-game/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-pizza-game-continuous-improvement-game</link>
					<comments>https://ludogogy.professorgame.com/the-pizza-game-continuous-improvement-game/#respond</comments>
		
		<dc:creator><![CDATA[Ludogogy]]></dc:creator>
		<pubDate>Fri, 04 Nov 2022 11:16:33 +0000</pubDate>
				<category><![CDATA[Live sessions]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[Workplace Learning]]></category>
		<category><![CDATA[Playtesting]]></category>
		<guid isPermaLink="false">https://ludogogy.co.uk/?p=7784</guid>

					<description><![CDATA[<p>On the 3rd November, we gathered exactly the right number of people to start a pizza business - it takes five apparently. <a class="mh-excerpt-more" href="https://ludogogy.professorgame.com/the-pizza-game-continuous-improvement-game/" title="The Pizza Game &#8211; Continuous Improvement Game">[...]</a></p>
<p>The post <a href="https://ludogogy.professorgame.com/the-pizza-game-continuous-improvement-game/">The Pizza Game – Continuous Improvement Game</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></description>
										<content:encoded><![CDATA[<p>On the 3rd November, we gathered exactly the right number of people to start a pizza business &#8211; it takes five apparently.</p>



<p><script async="" src="https://pagead2.googlesyndication.com/pagead/js/adsbygoogle.js?client=ca-pub-4622494880724445" crossorigin="anonymous"></script>
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<p>It was an enormous pleasure to co-host this session of the Pizza Game &#8211; a continuous improvement game developed by improvement experts Jonathan Grellier and Ed Jepson &#8211; with the help of <a href="https://focusgames.com/"><strong>Focus Games</strong></a>.</p>



<p><a href="https://ludogogy.co.uk/author/andyy/" target="_blank" rel="noopener"><strong>Andy Yeoman</strong></a> (of Focus Games) joined the fun and ably managed the pizza cooking part of the process. I (wo)manned the toppings station, while Eileen George and Ray Kimball took on the tasks of dough mixing (and rolling), and order taking. Ed took (in the opinion of the rest of us) the easy option of cutting and dispatching.</p>



<p><strong><a href="https://www.linkedin.com/in/jonathangrellier/" target="_blank" rel="noopener" title="">Jonathan</a></strong> and Ed shared the task of facilitating us through the process.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Pizza Game Live Playtest 4th November 2022" width="678" height="381" src="https://www.youtube.com/embed/aknDe-x2o0M?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div></figure>



<p>The game is a great approach to getting your team talking about improvements such as reducing complexity, team communication and resource arrangement and allocation &#8211; and much, much more.</p>



<p>You can find out more at the <a href="https://thepizzagame.com/" target="_blank" rel="noopener"><strong>Pizza Game website</strong></a>, or by contacting Andy at <strong><a href="mailto:andy@focusgames.com">andy@focusgames.com</a></strong></p><p>The post <a href="https://ludogogy.professorgame.com/the-pizza-game-continuous-improvement-game/">The Pizza Game – Continuous Improvement Game</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></content:encoded>
					
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			</item>
		<item>
		<title>StratEdge Strategy Simulation &#8211; Live Play Session</title>
		<link>https://ludogogy.professorgame.com/stratedge-strategy-simulation-live-play-session/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=stratedge-strategy-simulation-live-play-session</link>
					<comments>https://ludogogy.professorgame.com/stratedge-strategy-simulation-live-play-session/#respond</comments>
		
		<dc:creator><![CDATA[Ludogogy]]></dc:creator>
		<pubDate>Thu, 29 Sep 2022 11:31:41 +0000</pubDate>
				<category><![CDATA[Live sessions]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Simulations]]></category>
		<guid isPermaLink="false">https://ludogogy.co.uk/?p=7354</guid>

					<description><![CDATA[<p>Stratedge is a strategic simulation designed and built by NowEdge to support learning outcomes around strategic thinking and implementation. <a class="mh-excerpt-more" href="https://ludogogy.professorgame.com/stratedge-strategy-simulation-live-play-session/" title="StratEdge Strategy Simulation &#8211; Live Play Session">[...]</a></p>
<p>The post <a href="https://ludogogy.professorgame.com/stratedge-strategy-simulation-live-play-session/">StratEdge Strategy Simulation – Live Play Session</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></description>
										<content:encoded><![CDATA[<p>On 15th September, I had the pleasure to co-host a play session with Youssef Jbel of <strong><a href="https://www.nowedge.io/" target="_blank" rel="noopener">NowEdge</a></strong>.&nbsp; NowEdge have developed StratEdge &#8211; a strategic simulation based on a supply and demand model in the commodities market. </p>



<p>This particular instance of the game was based in the oil and gas sector, which caused some level of controversy in the group, but the game is fully customisable to your own needs to provide a tailored experience &#8211; including translation into English. You can contact Youssef at <strong><a href="mailto:youssefk.jbel@gmail.com" target="_blank" rel="noopener">youssefk.jbel@gmail.com</a></strong> or <strong><a href="https://www.linkedin.com/in/youssefjbel/" target="_blank" rel="noopener">connect with him on LinkedIn</a></strong> </p>



<p>If you would like more of a &#8216;demo&#8217; and spoken intro to the game, you can just watch the first third or so of the video. In the middle, you will be able to see a team playing the game, while the end shows debrief and the group&#8217;s  feedback on the game experience. </p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="StratEdge Live Play Session 15th Sept 2022" width="678" height="381" src="https://www.youtube.com/embed/ASPtZ_U1Xd4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div></figure>



<p>If you would like to run your own live play session for your game with Ludogogy, get in touch at info@ludogogy.co.uk . The Ludogogy community is composed of keen and knowledgable people who really know their games-based learning, so you can look forward to getting some useful and actionable feedback, as well as having a recording of your game in action which you can refer to. See recordings of other live play sessions through the <strong><a href="https://ludogogy.co.uk/category/live-sessions/" target="_blank" rel="noopener">Live Sessions category link</a></strong>.</p><p>The post <a href="https://ludogogy.professorgame.com/stratedge-strategy-simulation-live-play-session/">StratEdge Strategy Simulation – Live Play Session</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></content:encoded>
					
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		<item>
		<title>Keep It Real Game &#8211; Live Play Session</title>
		<link>https://ludogogy.professorgame.com/keep-it-real-game-live-play-session/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=keep-it-real-game-live-play-session</link>
					<comments>https://ludogogy.professorgame.com/keep-it-real-game-live-play-session/#respond</comments>
		
		<dc:creator><![CDATA[Leslie Robinson]]></dc:creator>
		<pubDate>Wed, 15 Jun 2022 11:27:17 +0000</pubDate>
				<category><![CDATA[Live sessions]]></category>
		<category><![CDATA[Diversity]]></category>
		<category><![CDATA[Workplace Learning]]></category>
		<category><![CDATA[Board Games]]></category>
		<category><![CDATA[Mental Health]]></category>
		<guid isPermaLink="false">https://ludogogy.co.uk/?p=6955</guid>

					<description><![CDATA[<p>A live play session with Leslie Robinson of Trance4Mation games, where we get to play the Keep It Real diversity and Inclusion game. <a class="mh-excerpt-more" href="https://ludogogy.professorgame.com/keep-it-real-game-live-play-session/" title="Keep It Real Game &#8211; Live Play Session">[...]</a></p>
<p>The post <a href="https://ludogogy.professorgame.com/keep-it-real-game-live-play-session/">Keep It Real Game – Live Play Session</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></description>
										<content:encoded><![CDATA[<p>On Monday 13th, I had the pleasure to co-host a play session with Leslie Robinson of&nbsp; Trance4Mation Games.&nbsp; Leslie developed the &#8216;Keep It Real&#8217; Diversity and Inclusion game. She also wrote <a href="https://ludogogy.co.uk/my-journey-to-becoming-a-game-designer/" target="_blank" rel="noopener"><strong>an article for Ludogogy</strong></a> explaining how the game came to her, fully formed, almost like a &#8216;visitation&#8217;.</p>



<p>The game is <a href="https://www.keepitrealgame.com/" target="_blank" rel="noopener"><strong>available on Leslie&#8217;s site</strong></a>, where you can access a one week free trial of the online version (the one we are playing in this video) and order the board game.</p>



<p>The <a href="http://covid19cpr.com/lossactivity.html" target="_blank" rel="noopener"><strong>Loss and Remembrance game,</strong></a> also mentioned in the video is free to play, and you can find out more about Leslie&#8217;s other games at the <a href="https://www.trance4mationgames.com/" target="_blank" rel="noopener"><strong>Trance4Mation website</strong></a>.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Keep It Real Board Game Live Play Session" width="678" height="381" src="https://www.youtube.com/embed/ytE0c2Ex06Y?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div></figure><p>The post <a href="https://ludogogy.professorgame.com/keep-it-real-game-live-play-session/">Keep It Real Game – Live Play Session</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></content:encoded>
					
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		<item>
		<title>MyCelium Playtest &#8211; June 8th</title>
		<link>https://ludogogy.professorgame.com/mycelium-playtest-june-8th/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=mycelium-playtest-june-8th</link>
					<comments>https://ludogogy.professorgame.com/mycelium-playtest-june-8th/#respond</comments>
		
		<dc:creator><![CDATA[Ludogogy]]></dc:creator>
		<pubDate>Mon, 13 Jun 2022 16:10:18 +0000</pubDate>
				<category><![CDATA[Live sessions]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Complexity]]></category>
		<category><![CDATA[Workplace Learning]]></category>
		<guid isPermaLink="false">https://ludogogy.co.uk/?p=6927</guid>

					<description><![CDATA[<p>MyCelium started with a simple idea - prompted by a report on some research which shows that fungi can communicate using up to 50 'words'. <a class="mh-excerpt-more" href="https://ludogogy.professorgame.com/mycelium-playtest-june-8th/" title="MyCelium Playtest &#8211; June 8th">[...]</a></p>
<p>The post <a href="https://ludogogy.professorgame.com/mycelium-playtest-june-8th/">MyCelium Playtest – June 8th</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></description>
										<content:encoded><![CDATA[<p>On Thursday 8th June 2022, a small group of intrepid players gathered to explore the finer points of mushroom communication.</p>



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<p>MyCelium started with a simple idea &#8211; prompted by a <strong><a href="https://www.theguardian.com/science/2022/apr/06/fungi-electrical-impulses-human-language-study" target="_blank" rel="noopener">report on some research which shows that fungi can communicate using up to 50 &#8216;words&#8217;</a></strong>. I knew I wanted to work it up into a game &#8211; but didn&#8217;t have any expectations that it would be a&nbsp;learning game&nbsp;or have any applications beyond just being a bit of fun.</p>



<p>What has been really fascinating has been the way that <a href="https://ludogogy.co.uk/article/what-lies-beneath-emergence-in-games-systems/" target="_blank" rel="noreferrer noopener" title="What Lies Beneath – Emergence in Games Systems"><strong>emergent complexity</strong></a> has come out of the process of design. While trying to solve a design problem &#8211; how to organise it so the game &#8216;knows&#8217; things that the the players do not &#8211; the various solutions explored revealed that the seemingly simple idea had a complex &#8216;Culture&#8217; inherent in it.</p>



<p>* Unequal access to information means an unequal potential to gain power<br>* Being in the right place at the right time (luck) can influence your success<br>* Those who have the power (food) can dictate the culture<br>* Relationship building can pay dividends in access to information</p>



<p>That&#8217;s just a small fraction of the mechanic/strategy &#8216;pairings&#8217; that have emerged as I&#8217;ve worked.</p>



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<p>I do not feel that I have designed the mechanics of the game so much as discovered them, while exploring the way that these fungi might work.</p>



<p>The MyCelium game &#8211; once the feedback from this session has been incorporated and some rough edges have been thoroughly smoother, will be suitable for coaches and facilitators to use for learning outcomes around:</p>



<ul class="wp-block-list"><li>Organisational Culture</li><li>Communication</li><li>Mitigating problems and enhancing opportunities</li><li>Teamworking</li><li>Etc.</li></ul>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="MyCelium Playtest 080622" width="678" height="381" src="https://www.youtube.com/embed/Nz1ChmYbosk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div></figure><p>The post <a href="https://ludogogy.professorgame.com/mycelium-playtest-june-8th/">MyCelium Playtest – June 8th</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></content:encoded>
					
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		<item>
		<title>1000 Blank White Cards &#8211; Ideation Session</title>
		<link>https://ludogogy.professorgame.com/1000-blank-white-cards-ideation-session/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=1000-blank-white-cards-ideation-session</link>
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		<dc:creator><![CDATA[Ludogogy]]></dc:creator>
		<pubDate>Thu, 21 Apr 2022 11:39:34 +0000</pubDate>
				<category><![CDATA[Live sessions]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Workplace Learning]]></category>
		<category><![CDATA[Co-Creation]]></category>
		<guid isPermaLink="false">https://ludogogy.co.uk/?p=6597</guid>

					<description><![CDATA[<p>Games are a 'safe space to fail'. We often hear this in Games-based Learning circles. On 19th April, I definitely found myself hoping this was true.  <a class="mh-excerpt-more" href="https://ludogogy.professorgame.com/1000-blank-white-cards-ideation-session/" title="1000 Blank White Cards &#8211; Ideation Session">[...]</a></p>
<p>The post <a href="https://ludogogy.professorgame.com/1000-blank-white-cards-ideation-session/">1000 Blank White Cards – Ideation Session</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></description>
										<content:encoded><![CDATA[<p>Games are a &#8216;safe space to fail&#8217;. We often hear this in Games-based Learning circles. On 19th April, I definitely found myself hoping this was true.</p>



<p><script async="" src="https://pagead2.googlesyndication.com/pagead/js/adsbygoogle.js?client=ca-pub-4622494880724445" crossorigin="anonymous"></script>
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<p>This session was designed to explore the potential of <strong><a title="Rule Co-creation in Play -1000 Blank White Cards" href="https://ludogogy.co.uk/rule-co-creation-in-play-1000-blank-white-cards/" target="_blank" rel="noopener">1000 Blank White Cards</a></strong> as a game for ideation. There are two particular things about the game which made me think it could be used in learning settings. First, it encourages spontaneity and divergent (even silly) thinking. Second, each game will produce a &#8216;stockpile&#8217; of cards to pass into future games &#8211; and this got me thinking about the potential of using this game to produce an organisation knowledgebase of sorts.</p>



<p>When you watch this video, you will see that these ideas are not yet fully formed, and you will further see that there are definite challenges with using Miro, and that your hapless facilitator manages to muck up the screen-sharing so that you miss all of the action anyway. Never mind &#8211; I have shared a link to the Miro board below (as well as screen shots), and you can listen along to the conversations. And if that contigency doesn&#8217;t do enough to alleviate my embarrasment, I can always console myself that it doesn&#8217;t matter in the grand scheme of things because the eventual heat-death of the universe is only a few billion years off.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="1000 Blank White Cards - Ideation Session" width="678" height="381" src="https://www.youtube.com/embed/fBO2_LE2ny4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div></figure>



<p>If you want to run a play session of your own – a demo, playtest, prototyping or ideation session, or just playing for fun – please get in touch at&nbsp;<strong><a href="mailto:info@ludogogy.co.uk">info@ludogogy.co.uk</a></strong></p>



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<p>Games design is all about experimentation, and part of that is not only becoming comfortable with setbacks and failure. Please <a href="https://miro.com/welcomeonboard/UHdqN2owVXRrMnpWdExINm56d2pWalJFWG5udjRoSktNQ1JpUk5aQVRkTEZIWHNuZnVDUzZ4QlhJVnNseDJaOXwzMDc0NDU3MzQ3OTM5NzIxODA4?share_link_id=366202981614" target="_blank" rel="noopener"><strong>browse the Miro board</strong></a> as you watch/listen to this recording, and if this idea suggests new ideas to you &#8211; get in touch. Maybe we can work on them together &#8211; or just work on it on your own &#8211; I&#8217;d love to see a &#8216;learning&#8217; version of 1000 BWC, wherever it comes from</p>



<div class="wp-block-image"><figure class="aligncenter"><img loading="lazy" decoding="async" width="600" height="513" src="https://ludogogy.co.uk/wp-content/uploads/2022/04/BWCsInCentre.jpg" alt="Close up of 1000 BWC" class="wp-image-6602" srcset="https://ludogogy.professorgame.com/wp-content/uploads/2022/04/BWCsInCentre.jpg 600w, https://ludogogy.professorgame.com/wp-content/uploads/2022/04/BWCsInCentre-300x257.jpg 300w" sizes="auto, (max-width: 600px) 100vw, 600px" /></figure></div>



<div class="wp-block-image"><figure class="aligncenter"><img loading="lazy" decoding="async" width="600" height="454" src="https://ludogogy.co.uk/wp-content/uploads/2022/04/BWCZoomOut.jpg" alt="1000 Blank White Cards in Miro" class="wp-image-6601" srcset="https://ludogogy.professorgame.com/wp-content/uploads/2022/04/BWCZoomOut.jpg 600w, https://ludogogy.professorgame.com/wp-content/uploads/2022/04/BWCZoomOut-300x227.jpg 300w, https://ludogogy.professorgame.com/wp-content/uploads/2022/04/BWCZoomOut-160x120.jpg 160w, https://ludogogy.professorgame.com/wp-content/uploads/2022/04/BWCZoomOut-80x60.jpg 80w" sizes="auto, (max-width: 600px) 100vw, 600px" /></figure></div><p>The post <a href="https://ludogogy.professorgame.com/1000-blank-white-cards-ideation-session/">1000 Blank White Cards – Ideation Session</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></content:encoded>
					
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		<title>Deckible App &#8211; 100 Decks in your Pocket &#8211; Demo</title>
		<link>https://ludogogy.professorgame.com/deckible-app-100-decks-in-your-pocket-demo/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=deckible-app-100-decks-in-your-pocket-demo</link>
					<comments>https://ludogogy.professorgame.com/deckible-app-100-decks-in-your-pocket-demo/#respond</comments>
		
		<dc:creator><![CDATA[Ludogogy]]></dc:creator>
		<pubDate>Wed, 20 Apr 2022 15:41:08 +0000</pubDate>
				<category><![CDATA[Live sessions]]></category>
		<category><![CDATA[Cards]]></category>
		<category><![CDATA[Play]]></category>
		<guid isPermaLink="false">https://ludogogy.co.uk/?p=6593</guid>

					<description><![CDATA[<p>100 Decks in your Pocket is just what this app gives you. If you use decks for facilitation, ideation, or anything else, you'll want this on your phone <a class="mh-excerpt-more" href="https://ludogogy.professorgame.com/deckible-app-100-decks-in-your-pocket-demo/" title="Deckible App &#8211; 100 Decks in your Pocket &#8211; Demo">[...]</a></p>
<p>The post <a href="https://ludogogy.professorgame.com/deckible-app-100-decks-in-your-pocket-demo/">Deckible App – 100 Decks in your Pocket – Demo</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></description>
										<content:encoded><![CDATA[<p>On the 5th April, Sarah co-hosted a demo session with Nick Kellet, the creator of <a href="https://www.deckible.com/" target="_blank" rel="noopener">Deckible</a>. The tagline of this app is &#8216;100 Decks in your Pocket&#8217; and that&#8217;s exactly what it gives you.  If you love using card decks for facilitation, ideation, meditation, tarot reading or anything else, you&#8217;ll want this on your phone, when it launches in May 2022.</p>



<p><script async="" src="https://pagead2.googlesyndication.com/pagead/js/adsbygoogle.js?client=ca-pub-4622494880724445" crossorigin="anonymous"></script> <ins class="adsbygoogle" style="display: block; text-align: center;" data-ad-layout="in-article" data-ad-format="fluid" data-ad-client="ca-pub-4622494880724445" data-ad-slot="3534286871"></ins> <script>
     (adsbygoogle = window.adsbygoogle || []).push({});
</script></p>



<p>Deckible allows you to purchase, and interact with your decks in a vast number of ways, while leaving your precious physical decks safe at home. You can journal with them, spend meditation time with them, share them with others, and curate your own superdecks, create custom spreads for interacting with them and much more.</p>



<p>And if you&#8217;re a deck creator Deckible offers you the opportunity to make your decks available to users of the app in a no-cost, no-risk, revenue sharing model.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio">
<div class="wp-block-embed__wrapper">https://youtu.be/rOTpBGrFgD8</div>
</figure>



<p>If you want to run a play session of your own – a demo, playtest, prototyping or ideation session, or just playing for fun – please get in touch at <strong><a href="mailto:info@ludogogy.co.uk">info@ludogogy.co.uk</a></strong></p><p>The post <a href="https://ludogogy.professorgame.com/deckible-app-100-decks-in-your-pocket-demo/">Deckible App – 100 Decks in your Pocket – Demo</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></content:encoded>
					
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		<title>Live Play Sessions &#8211; March 2022</title>
		<link>https://ludogogy.professorgame.com/live-play-sessions-march-2022/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=live-play-sessions-march-2022</link>
					<comments>https://ludogogy.professorgame.com/live-play-sessions-march-2022/#respond</comments>
		
		<dc:creator><![CDATA[Ludogogy]]></dc:creator>
		<pubDate>Mon, 07 Mar 2022 14:57:36 +0000</pubDate>
				<category><![CDATA[Live sessions]]></category>
		<category><![CDATA[Gamification]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Workplace Learning]]></category>
		<category><![CDATA[Agile]]></category>
		<guid isPermaLink="false">https://ludogogy.co.uk/?p=5654</guid>

					<description><![CDATA[<p>Demo of a gamified learning platform and a card game designed to help players to go beyond Agile tools and processes to an Agile Mindset <a class="mh-excerpt-more" href="https://ludogogy.professorgame.com/live-play-sessions-march-2022/" title="Live Play Sessions &#8211; March 2022">[...]</a></p>
<p>The post <a href="https://ludogogy.professorgame.com/live-play-sessions-march-2022/">Live Play Sessions – March 2022</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></description>
										<content:encoded><![CDATA[<p>This month&#8217;s live play sessions included the rescheduling of one which had to be postponed earlier in the year. There&#8217;s two very different sessions for you here. One is a demo of an online platform which can be combined with various content. The other is a game with a specific focus &#8211; Agile. Facilitators can deliver this face-to-face as a physical card game, or through video meetings as shown here.</p>



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<p>If you want to run a play session of your own &#8211; a demo, playtest, prototyping or ideation session, or just playing for fun &#8211; please get in touch at <strong><a href="mailto:info@ludogogy.co.uk">info@ludogogy.co.uk</a></strong> </p>



<h3 class="wp-block-heading" id="questico-gamified-learning-platform">Questico Gamified Learning Platform</h3>



<p><a href="https://www.linkedin.com/in/honeykhanduja/"><strong>Honey Khanduja</strong></a> and <a href="https://www.linkedin.com/in/deepthiboddupally/"><strong>Deepthi Boddupally</strong></a> of Blue Sky Learning co-hosted this session from Blue Sky Learning. Bhaskar Thyagarajan, who has already written an <a href="https://ludogogy.co.uk/article/designing-game-based-learning-as-easy-as-abc-and-d/" target="_blank" rel="noreferrer noopener" title="article about the games process"><strong>article about the games design process</strong></a> was unfortunately unable to attend.</p>



<p>Questico is a gamified learning platform. Blue Sky can configure it to meet all sorts of learning needs. This might use activities the team have already created, or leverage your own existing learning content.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Questico play session" width="678" height="381" src="https://www.youtube.com/embed/kw_eq96asGY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div></figure>



<p>We hope that you enjoy this demo of two teams competing against each other to be the first to complete a series of typical challenges (picked by the Blue Sky team to demonstrate the variety available, rather than representing a co-ordinated programme). Although there are small teams competing here, Questico can equally well be used with many more teams of higher numbers, accommodating between 5 and 500 participants in one simultaneous session.</p>



<p>

</p>



<h3 class="wp-block-heading" id="the-agile-mind-play-session">The Agile Mind Play Session</h3>



<p>A serious game designed to bring to life the Agile Mindset, helping teams understand how mindset is different from practice. This game is  &#8216;The Agile Mind&#8217; &#8211; a card game designed by Corrado de Sanctis &#8211; Agile Coach, Games and convener for the Lean, Agile Delivery and Coaching Network and Digital Transformation in London meetup groups &#8211; which between them have around 4000 members.</p>



<figure class="wp-block-embed is-provider-youtube wp-block-embed-youtube"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="The Agile Mind play session 24th Feb 2022" width="678" height="381" src="https://www.youtube.com/embed/0azutgrnpa0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div></figure>



<p>Corrado is also a regular writer for Ludogogy and has an impressive<a href="https://ludogogy.co.uk/author/cdisanctis/" target="_blank" rel="noreferrer noopener" title=" archive of of content about designing Agile games"> </a><strong><a href="https://ludogogy.co.uk/author/cdisanctis/" target="_blank" rel="noreferrer noopener" title=" archive of of content about designing Agile games">archive of content about designing Agile games</a>.</strong></p>



<p><script async="" src="https://pagead2.googlesyndication.com/pagead/js/adsbygoogle.js?client=ca-pub-4622494880724445" crossorigin="anonymous"></script>
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</p><p>The post <a href="https://ludogogy.professorgame.com/live-play-sessions-march-2022/">Live Play Sessions – March 2022</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></content:encoded>
					
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		<title>Game Playtest Sessions &#8211; February 2022</title>
		<link>https://ludogogy.professorgame.com/live-play-sessions-february-2022/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=live-play-sessions-february-2022</link>
					<comments>https://ludogogy.professorgame.com/live-play-sessions-february-2022/#respond</comments>
		
		<dc:creator><![CDATA[Ludogogy]]></dc:creator>
		<pubDate>Fri, 04 Feb 2022 14:24:07 +0000</pubDate>
				<category><![CDATA[Live sessions]]></category>
		<category><![CDATA[Playtesting]]></category>
		<category><![CDATA[Workplace Learning]]></category>
		<category><![CDATA[Teamwork]]></category>
		<guid isPermaLink="false">https://ludogogy.co.uk/?p=4963</guid>

					<description><![CDATA[<p>Ludogogy aims to put play back into your life - really important if you're in the business of greating games for great learning. <a class="mh-excerpt-more" href="https://ludogogy.professorgame.com/live-play-sessions-february-2022/" title="Game Playtest Sessions &#8211; February 2022">[...]</a></p>
<p>The post <a href="https://ludogogy.professorgame.com/live-play-sessions-february-2022/">Game Playtest Sessions – February 2022</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></description>
										<content:encoded><![CDATA[<p>Ludogogy aims to put play back into your life &#8211; really important if you&#8217;re in the business of creating games for great learning.</p>



<p>To that end, we&#8217;re hosting live play sessions. These could be demos, playtests, prototyping sessions &#8211; anything really.</p>



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<p>This month, we sadly had to postpone one session, but <a href="https://ludogogy.co.uk/author/cdisanctis/" target="_blank" rel="noopener">Corrado de Sanctis</a> will be rescheduling his demo of The Agile Mindset as soon as possible.</p>



<p>The other two sessions went ahead as planned though, and are presented here for you:</p>



<h3 class="wp-block-heading" id="project-911-project-recovery-simulation">Project 911 Project Recovery Simulation</h3>



<p>A session co-hosted by <a href="https://ludogogy.co.uk/author/tpearce/" target="_blank" rel="noopener">Terry Pearce</a> and <a href="https://www.linkedin.com/in/brucegay/" target="_blank" rel="noopener">Bruce Gay</a>, the creator of the game.</p>



<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow"><p><span data-slate-fragment="JTdCJTIyb2JqZWN0JTIyJTNBJTIyZG9jdW1lbnQlMjIlMkMlMjJkYXRhJTIyJTNBJTdCJTdEJTJDJTIybm9kZXMlMjIlM0ElNUIlN0IlMjJvYmplY3QlMjIlM0ElMjJibG9jayUyMiUyQyUyMnR5cGUlMjIlM0ElMjJwYXJhZ3JhcGglMjIlMkMlMjJkYXRhJTIyJTNBJTdCJTIyY2xhc3NOYW1lJTIyJTNBbnVsbCU3RCUyQyUyMm5vZGVzJTIyJTNBJTVCJTdCJTIyb2JqZWN0JTIyJTNBJTIydGV4dCUyMiUyQyUyMmxlYXZlcyUyMiUzQSU1QiU3QiUyMm9iamVjdCUyMiUzQSUyMmxlYWYlMjIlMkMlMjJ0ZXh0JTIyJTNBJTIyQ29tZSUyMGFuZCUyMHBsYXklMjAlNUMlMjJQcm9qZWN0JTIwOTExJTVDJTIyJTIwYW5kJTIwaGVscCUyMGl0cyUyMGRlc2lnbmVycyUyMHJlZmluZSUyMHRoZSUyMGdhbWUlMjBtZWNoYW5pY3MlMjBhbmQlMjBnYW1lJTIwc2NvcmluZy4lMjBIb3clMjB3aWxsJTIweW91JTIwcmVhY3QlMjB0byUyMHRoZSUyMGNoYWxsZW5nZXMlM0YlMjBXaGF0JTIwd2lsbCUyMHlvdSUyMGRlY2lkZSUzRiUyMFlvdXIlMjBkZWNpc2lvbnMlMjBhbmQlMjBsZWFkZXJzaGlwJTIwd2lsbCUyMGRldGVybWluZSUyMHRoZSUyMHByb2plY3QlRTIlODAlOTlzJTIwdWx0aW1hdGUlMjBkZXN0aW55ISUyMiUyQyUyMm1hcmtzJTIyJTNBJTVCJTVEJTdEJTVEJTdEJTVEJTdEJTVEJTdE">Come and play &#8220;Project 911&#8221; and help its designers refine the game mechanics and game scoring. How will you react to the challenges? What will you decide? Your decisions and leadership will determine the project’s ultimate destiny!</span></p></blockquote>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="P911 - Project Recovery Simulation Game - Playtest" width="678" height="381" src="https://www.youtube.com/embed/BDrCoCWmYsY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div></figure>



<h3 class="wp-block-heading" id="the-working-dead">The Working Dead</h3>



<p>A session co-hosted by <a href="https://ludogogy.co.uk/author/ludogogy/" target="_blank" rel="noopener">Sarah Le-Fevre</a> and <a href="https://www.linkedin.com/in/darren-sweet-a652ab163/" target="_blank" rel="noopener">Darren Sweet</a>, the creator of the Ipsodeckso platform, on which this game rus (still under development at time of writing).</p>



<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow"><p><span data-key="2">The Working Dead takes place at a fictional team building offsite in the midst of a zombie outbreak.</span></p><p><span data-key="4">Slaudervale Manor employees become infected and turn into frenzied, flesh hungry zombies, hellbent on munching on the guests (that would be you!).</span></p><p><script async="" src="https://pagead2.googlesyndication.com/pagead/js/adsbygoogle.js?client=ca-pub-4622494880724445" crossorigin="anonymous"></script>
<ins class="adsbygoogle" style="display:block; text-align:center;" data-ad-layout="in-article" data-ad-format="fluid" data-ad-client="ca-pub-4622494880724445" data-ad-slot="3534286871"></ins>
<script>
     (adsbygoogle = window.adsbygoogle || []).push({});
</script></p><p><span data-key="6">To survive, players must work as a team to battle zombies, share tools and strategic information, crack escape room style puzzles and acquire codes which unlock critical objects to aid them in their plight and lead them to safety.</span></p><p><span data-key="8">Failure to work together and players will quickly join the ranks of the zombie horde and develop a ravenous appetite for the other participants!</span></p><p><span data-key="10">Effective teams strive towards a common goal, possess great communication skills and share an ‘in it together’ attitude. The Working Dead with its combination of cooperative gameplay and escape room problem-solving, challenges players to collaborate effectively and drive towards the ultimate common goal – SURVIVAL.</span></p></blockquote>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Working Dead card game playtest" width="678" height="381" src="https://www.youtube.com/embed/l_LRHkyDDJg?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div></figure><p>The post <a href="https://ludogogy.professorgame.com/live-play-sessions-february-2022/">Game Playtest Sessions – February 2022</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></content:encoded>
					
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