• LinkedIn
  • Twitter
  • YouTube
  • Spotify
Ludogogy
MENU
  • Ludogogy
  • Past Issues
  • Features ►
    • Review
    • Research Infographics
    • Focus on…
    • Podcast
    • Show & Tell
  • Contributors ►
    • Meet our Contributors
    • Submission Guidelines
  • Resources ►
    • Downloads
    • Ludogopedia
    • Reading Lists
  • About
  • Work with Ludogogy
  • Ludogogy
  • Past Issues
  • Features
    • Review
    • Research Infographics
    • Focus on…
    • Podcast
    • Show & Tell
  • Contributors
    • Meet our Contributors
    • Submission Guidelines
  • Resources
    • Downloads
    • Ludogopedia
    • Reading Lists
  • About
  • Work with Ludogogy
HomeAuthorsCorrado de Sanctis

Articles by Corrado de Sanctis

Post it notes
how to

Applying Agile Practices to Create an Agile Serious Game

24th September 2021 Corrado de Sanctis 0

Creating games is also a way to apply the agile approach in different contexts. If you are thinking if agile is just for IT, you are wrong! […]

People dining at pavement pizza restaurant
learning topics

Pizza KATA II Retrospect is a Mindset and Not an Action

8th July 2021 Corrado de Sanctis 0

Teams need to retrospect to get better, not just to celebrate wins. If teams want to improve they need to change what was wrong, or even not quite perfect. […]

Happy people making pizza
learning topics

Pizza KATA or “Change is a Mindset and not an Action”

14th May 2021 Corrado de Sanctis 0

Sometimes it is not easy to make experiments, because we need realistic, failsafe and quick situations. Here is where games could support people […]

Rock Paper Scissors
design process

A dialogue about creating a new game using two different lenses

12th January 2021 Corrado de Sanctis 0

When you are playing (in) a game you are actually interacting with a system. Understanding how the system is working  is the basic nature of System Thinking. So, a player is a natural Systems Thinker. […]

CVD Logo
Download

Virtual Collaboration Deck Download

27th November 2020 Corrado de Sanctis 0

The Virtual Collaboration Deck is a deck of 9 double sided cards to facilitate virtual meetings and create easy communication protocol across all participants. […]

DS game final layout
design process

Evolution of DSbuilders cards

15th July 2020 Corrado de Sanctis 2

Corrado De Sanctis also published an article about DSBuilders game last month. The game is a work in progress. This article deatils the version that you can see at Corrado’s workshop at AgileTour London 2020 […]

Death Star
learning topics

Collaboration gaps enhanced by a game? Yes, we can

19th June 2020 Corrado de Sanctis 1

Corrado de Sanctis, Agile Coach, talks about the design his new game for enhancing collaboration in software development teams.  The article contains some terminology specific to that field, which are defined in the Ludogopedia.  I […]

Archives

Become a Patron

Ludogogy is a full-time job, and can’t continue without financial support. If it gives value to you, please become a patron at one of the three tiers offered – and access some great patron perks too.

Become a Patron!

Email Newsletter

Subscribe

* indicates required

Please tick to confirm that you want to hear from Ludogogy Magazine

You can unsubscribe at any time by clicking the link in the footer of our emails. For information about our privacy practices, please see our privacy policy

We use Mailchimp as our marketing platform. By clicking below to subscribe, you acknowledge that your information will be transferred to Mailchimp for processing. Learn more about Mailchimp's privacy practices here.

Wargames

Vintage Wargame Engraving

About

Ludogogy exists to raise the profile of Games-based Learning and to provide information and resources that will be useful and inspiring to GBL and Gamification practitioners.
Ludogogy Patrons

A tremendously heartfelt ‘Thank You’ to our patrons who are helping to ensure Ludogogy can continue.

Greg Schofield
Mary Nunaley
Michala Liavaag
Terry Pearce
Ipsodeckso Ltd
Jason Gray

 

 

 

Recent Comments
  • Sarah on Why, and Why Not to use Simulations in Learning
  • Linda on Why, and Why Not to use Simulations in Learning
  • Sarah on Practical Methodology for the Design of Educational Serious Games – Part I
  • Blandine on Practical Methodology for the Design of Educational Serious Games – Part I
Please support Ludogogy with a small donation

If you like what we do please support us on Ko-fi

MENU
  • Contact Us
  • Affiliate Disclosure
  • Privacy Policy
  • Contact Us
  • Affiliate Disclosure
  • Privacy Policy

Ludogogy 2022

close all nutshells
×

Step 1) Copy this code into the <head> of your site:

Step 2) In your article, create a link to and make sure the link text starts with a :colon, :like this, so Nutshell knows to make it expandable.

Step 3) That's all, folks! 🎉

learn more about Nutshell