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Archives: Posts

Re-greened city
Ideas

Gamifying Social Action Towards Thriving Cities.

12th November 2021 Sofia Kavlin 2

Applying game-design elements to real-world scenarios can increase community engagement by responding to some of our most basic social instincts […]

StockGro Graphic
learning topics

Gamenomics – Gamifying Stock Investments

12th November 2021 Namitha Vijayakumar 2

In this article I explore business innovation anchored around economics and the genius application of gamification for the same […]

Teenager learning at laptop
Ideas

Games, Business and Changing Times

12th November 2021 Kathy Fuller 5

Employers are clamoring for answers to an aging and dwindling workforce that is demanding a caring, flexible and sustainable work environment […]

Transform Cards
Review2111

Review of Transform Deck and Toolkit

25th October 2021 Ludogogy 0

The Transform Deck follows the tradition of creativity decks such as Michalko’s Thinkertoys This deck focuses on inspiring ideas and sparking creativity […]

Post it notes
how to

Applying Agile Practices to Create an Agile Serious Game

24th September 2021 Corrado de Sanctis 0

Creating games is also a way to apply the agile approach in different contexts. If you are thinking if agile is just for IT, you are wrong! […]

TRANSFORM deck - final product
design process

Jesse Schell’s Six Questions for Playtesting

19th September 2021 Terry Pearce 2

The Transform Deck is a deck of 45 cards in five suits. Each card represents a way to take learning content and make it more interactive and engaging. […]

Magnifying glass
how to

Playtest Like a Researcher: Observational Playtesting

19th September 2021 John Brieger 0

In boardgames, there isn’t a formal term to cover the set of playtesting techniques that are about observations of play rather than post game feedback […]

Organic Farming
design process

So Farm So Good – from zero to ‘done’ in 21 days

19th September 2021 Abhilash Purohit 0

Building a multi-player training simulation game for Change Management based on an organic farm – from scratch and against many odds […]

Playtesters playing
design process

Adding Playtesting to your Game Design Process

16th September 2021 Vasilis Gkogkidis 0

Playtesting is the moment of truth, the moment that you or other players try your prototype and you record the feedback and reactions. […]

old film camera
Focus2109

Focus on… Make & Break Live Events

15th September 2021 Ludogogy 0

As a tie-in with the Make & Break issue of Ludogogy, we organised a number of events about Playtesting and Prototyping including a oopening panel event […]

Gameful Habits book cover
Review2109

Review of Gameful Habits – self-gamification

15th September 2021 Ludogogy 1

Bartels is the author of numerous books on different facets of her ‘Self-Gamification’ approach to self-help by turning one’s life into games. […]

Ugly pigeon chick
design process

Playtesting and the Ugly Baby Complex

15th September 2021 Erik Agudelo 0

We game designers regard games as our babies. Naturally we don’t want anyone saying anything bad about them. And that’s a mistake. […]

Ubuntu game
design process

Prototyping and Playtesting – Games 2 Unite’s Ubuntu Game

11th September 2021 Richard Schreiber 0

Our target audience is teenagers of different ethnicities and cultures who together play our game to learn about their differences through conversations […]

Players playing game
design process

“Hack & jaM”: The birth of a Role Playing Game

11th September 2021 Dr Laurent Aldon 0

I had the idea to hack Arduino boards, the sensors and actuators to make my own instruments. The concept of the role-playing game “Hack and jaM” was born. […]

Pile of Lego bricks
design process

Taking time to get it right – even if it’s three years

10th September 2021 Lindsay Dunbar 0

There is no doubt that 2020 was a challenging year for many, and for young people in particular. It impacted their learning, both academic and emotional. […]

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