Focus on… In-game Economies
In-game economies – the creation and destruction of value commonly seen in games, or in gamification applications with collectable and exchangeable points. […]
In-game economies – the creation and destruction of value commonly seen in games, or in gamification applications with collectable and exchangeable points. […]
There is however another class of ‘games’, made up of generic components and concepts , which therefore allow an almost infinite number of possibilities in play […]
There are a number of ways in which games can be classified or described as systems. In regard to their composition, they can be seen as collections of inter-related parts; rules, mechanisms, physical components and […]
Ludogogy 2022