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HomeAuthorsTerry Pearce

Articles by Terry Pearce

Iridescent glass sculpture of a dancer
design process

Using Games to Sculpt Agency

22nd November 2022 Terry Pearce 0

Thi Nguyen’s book, ‘Games: Agency as Art’ offers us a framework for learning games that focuses on our tools and their potential, and what we can do for players […]

The Gift Horse cover image
Download

Gift Horse Download

25th April 2022 Terry Pearce 2

The Gift Horse invites you to tune into the animal which has attached itself to you – and find out more about it and yourself.  […]

Dungeons and Dragons map
learning topics

Dungeons & Dragons & Development

21st April 2022 Terry Pearce 0

One way for games to have a real impact on people’s development is the use of tabletop role-playing games, particularly Dungeons & Dragons, for therapy. […]

The only winning move is not to play
design process

How victory conditions frame play

13th January 2022 Terry Pearce 4

What we can learn from games that go beyond racing for points or position There are two ways to win most games (AKA Victory conditions). Either reach a certain goal first (get a number of […]

Acquire Board
how to

Acquiring Real-Life Economics Skills from Games

19th November 2021 Terry Pearce 0

What many people mean when they say ‘teach economics’ is ‘teach people the skills to operate well in an economic system’. This, Monopoly is not very good at. […]

TRANSFORM deck - final product
design process

Jesse Schell’s Six Questions for Playtesting

19th September 2021 Terry Pearce 2

The Transform Deck is a deck of 45 cards in five suits. Each card represents a way to take learning content and make it more interactive and engaging. […]

Different coloured paper boat
how to

Unlock Behaviour Change with Games-based Learning

12th May 2021 Terry Pearce 0

One of the most challenging aims of games-based learning is behavioural change. How can a game-based experience affect the long-term behaviour of players? […]

Framing Play Design cover
Review

Review of Framing Play Design

12th January 2021 Terry Pearce 0

When we play, we explore and create things that can never come into being when we are focused on doing things right and achieving […]

Crusader Kings III
Ideas

Engagement and Learning as Emergent Properties of Systems Modelling: What we can Learn from Crusader Kings III

12th January 2021 Terry Pearce 0

Your mileage may vary, but I remember history at school as long, boring lists of kings and queens. I had no interest in it. My sole motivation in showing up to any of the lessons […]

Screenshot from The Witness
design process

Designing for Difference – Autism and Games-based Learning

12th August 2020 Terry Pearce 2

This is an edited transcript of a conversation between Terry Pearce, who works through his business ‘untold play’ to bring the power of play into learning environments, and Sam Warner, ‘The Autistic Interpreter’, who works […]

design process

Five Ways to Design Collaborative Games

20th June 2020 Terry Pearce 0

In a previous article for Ludogogy, I explored why it’s important that not all learning games are competitive, especially when teambuilding is a key aim. But If we don’t have that simple crutch to reach […]

Evivve screenshot
Review

Review of Evivve: The Leadership Game

17th April 2020 Terry Pearce 6

The game set-up is well-balanced to test a range of real-life collaboration, communication, strategy and decision-making skills. […]

Emotify cover
Book Review

Review – Emotify!The Power of the Human Element

13th March 2020 Terry Pearce 1

‘Emotify!’ starts by making its case for game-based learning over lectures and takes a tour through the landscape of game-based learning. […]

Banksy children playing
Ideas

“But some people don’t like games”

11th March 2020 Terry Pearce 1

Motivating non-gamers through playful, gamelike experiences and games People who are into games and gamification often get excited about it. Yu-Kai Chou, Andrzej Marczewski and Jane McGonigal have all spoken about their passion for games […]

Ideas

The Dangers of Competition in Workplace Games

15th February 2020 Terry Pearce 2

Bringing Collaboration into Play Right now, gamification and games are so focused on online implementation that you could be forgiven for thinking they’re mainly about tech. But online is just one playing field, and tech […]

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About

Ludogogy exists to raise the profile of Games-based Learning and to provide information and resources that will be useful and inspiring to GBL and Gamification practitioners.
Ludogogy Patrons

A tremendously heartfelt ‘Thank You’ to our patrons who are helping to ensure Ludogogy can continue.

Greg Schofield
Mary Nunaley
Michala Liavaag
Terry Pearce
Ipsodeckso Ltd
Jason Gray

 

 

 

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