‘Play it before you live it’
– the case for alternate reality games and narrative-making play Most games don’t pretend to be real. As a player you sit around a table holding cards or moving pieces, or stare at a screen […]
– the case for alternate reality games and narrative-making play Most games don’t pretend to be real. As a player you sit around a table holding cards or moving pieces, or stare at a screen […]
Ludogogy 2022