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	<title>Download - Ludogogy</title>
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	<description>Games-based learning. Gamification. Playful Design</description>
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		<title>Design Thinking One-card Game Download</title>
		<link>https://ludogogy.professorgame.com/design-thinking-download/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=design-thinking-download</link>
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		<dc:creator><![CDATA[Ludogogy]]></dc:creator>
		<pubDate>Fri, 13 Oct 2023 10:50:20 +0000</pubDate>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[Onecard]]></category>
		<category><![CDATA[Autumn23]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[Play]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Workplace Learning]]></category>
		<category><![CDATA[Facilitation]]></category>
		<guid isPermaLink="false">https://ludogogy.co.uk/?p=8772&#038;preview=true&#038;preview_id=8772</guid>

					<description><![CDATA[<p>Design Thinking is a One-card Game designed by Sarah Le-Fevre. It was designed as part of a one-card challenge, put out to LinkedIn, and responded to by several people who thought a one-card game would <a class="mh-excerpt-more" href="https://ludogogy.professorgame.com/design-thinking-download/" title="Design Thinking One-card Game Download">[...]</a></p>
<p>The post <a href="https://ludogogy.professorgame.com/design-thinking-download/">Design Thinking One-card Game Download</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></description>
										<content:encoded><![CDATA[<p>Design Thinking is a <strong><a href="https://www.thegamecrafter.com/contests/single-card-challenge" target="_blank" rel="noopener" title="Learning Powered by the Apocalypse">One-card Game</a></strong> designed by <strong><a href="https://www.linkedin.com/in/sarahlefevre/" target="_blank" rel="noreferrer noopener">Sarah Le-Fevre</a></strong>. It was designed as part of a one-card challenge, put out to LinkedIn, and responded to by several people who thought a one-card game would enhance their teaching and learning practice..</p>



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<p>[
<a  data-e-Disable-Page-Transition="true" class="download-link download-button aligncenter" title="" href="https://ludogogy.professorgame.com/download/8774/?tmstv=1776424966" rel="nofollow" id="download-link-8774" data-redirect="false" >
	Download &ldquo;Design Thinking - One Card Game&rdquo;	<small>DesignThinking.zip		&ndash; Downloaded 860 times		&ndash; 102.55 KB</small>
</a>
</p>



<p>You can download Design Thinking for free, but making a small donation via Kofi will help to support Ludogogy, and make it possible for us to develop more games for download.</p>


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<p>Design Thinking is a game about taking, and responding to a brief from a clent, which only requires the single card &#8211; and a few commonly found resources for your &#8216;design team&#8217; &#8211; pens, yarn or string, beads and counters. Play it with your learners to sharpen their active listening skills, and as an introduction to an important aspect of Design Thinking.</p><p>The post <a href="https://ludogogy.professorgame.com/design-thinking-download/">Design Thinking One-card Game Download</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></content:encoded>
					
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		<item>
		<title>Meander Download</title>
		<link>https://ludogogy.professorgame.com/meander-download/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=meander-download</link>
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		<dc:creator><![CDATA[Ludogogy]]></dc:creator>
		<pubDate>Fri, 29 Sep 2023 11:30:12 +0000</pubDate>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[Onecard]]></category>
		<category><![CDATA[Autumn23]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[Play]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Mental Health]]></category>
		<category><![CDATA[Facilitation]]></category>
		<guid isPermaLink="false">https://ludogogy.co.uk/?p=8760</guid>

					<description><![CDATA[<p>Meander is a One-card Game designed by Sarah Le-Fevre. Its release into the world coincides with the day of the 2023 World Wide Wander, for which Ludogogy was a partner &#8211; September 29th 2023. You <a class="mh-excerpt-more" href="https://ludogogy.professorgame.com/meander-download/" title="Meander Download">[...]</a></p>
<p>The post <a href="https://ludogogy.professorgame.com/meander-download/">Meander Download</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></description>
										<content:encoded><![CDATA[<p>Meander is a <strong><a href="https://www.thegamecrafter.com/contests/single-card-challenge" target="_blank" rel="noopener" title="Learning Powered by the Apocalypse">One-card Game</a></strong> designed by <strong><a href="https://www.linkedin.com/in/sarahlefevre/" target="_blank" rel="noreferrer noopener">Sarah Le-Fevre</a></strong>. Its release into the world coincides with the day of the 2023 <strong><a href="https://www.theworldwidewander.com/" target="_blank" rel="noopener" title="">World Wide Wander</a></strong>, for which Ludogogy was a partner &#8211; September 29th 2023.</p>



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<a  data-e-Disable-Page-Transition="true" class="download-link download-button aligncenter" title="" href="https://ludogogy.professorgame.com/download/8752/?tmstv=1776424966" rel="nofollow" id="download-link-8752" data-redirect="false" >
	Download &ldquo;Meander&rdquo;	<small>Meander.zip		&ndash; Downloaded 818 times		&ndash; 200.19 KB</small>
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<p>You can download Meander for free, but making a small donation via Kofi will help to support Ludogogy, and make it possible for us to develop more games for download.</p>


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<p>Meander is a game about Mindful Walking, which only requires the single card &#8211; and your imagination and willingness to play. You can play it in two modes. Question mode invites you to use the card and your walk to answer a question of significance for you, whereas Meander mode simply invites you to enjoy the experience of having your attention pulled from one thing to another as you walk.</p><p>The post <a href="https://ludogogy.professorgame.com/meander-download/">Meander Download</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></content:encoded>
					
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		<title>The Game of You &#8211; Character Sheet</title>
		<link>https://ludogogy.professorgame.com/the-game-of-you-character-sheet/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-game-of-you-character-sheet</link>
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		<dc:creator><![CDATA[Ludogogy]]></dc:creator>
		<pubDate>Tue, 05 Jul 2022 19:15:13 +0000</pubDate>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[Gamification]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Mechanisms]]></category>
		<category><![CDATA[RPG]]></category>
		<guid isPermaLink="false">https://ludogogy.co.uk/?p=7016</guid>

					<description><![CDATA[<p>Te first of a series of fully customisable RPG 'real-play' tracking sheets to help you gamefully track progress to big life and work goals <a class="mh-excerpt-more" href="https://ludogogy.professorgame.com/the-game-of-you-character-sheet/" title="The Game of You &#8211; Character Sheet">[...]</a></p>
<p>The post <a href="https://ludogogy.professorgame.com/the-game-of-you-character-sheet/">The Game of You – Character Sheet</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></description>
										<content:encoded><![CDATA[<p>After writing the article &#8216;<strong><a href="https://ludogogy.co.uk/the-game-of-you-a-real-life-rpg/" target="_blank" rel="noopener">The Game of You</a></strong>&#8216; as part of Ludogogy&#8217;s &#8216;Quantified Self&#8217; theme, I got to thinking about creating some simple completely customisable gameplay materials for people who don&#8217;t necessarily what to go to the effort of creating their own RPG style tracking sheets.</p>



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<p>The result, I hope, will not only be a whole load more fun than traditional goal planning, but will also be just as, or possibly even more effective, encouraging reflection on what really matters, in terms of skills, allies and resources, to achieve a medium to long term development aspiration, and providing an accurate (although subject to player biases about their own capabilities and effort), measurement of progress towards a valued goal.</p>



<h3 class="wp-block-heading">More gameplay on the way</h3>



<p>This is also just a starting point. This character sheet can be used on its own to track progress, but the logical next step is to link it with other sheets which will evaluate &#8216;Quests&#8217; (think projects, training or other forms of experience) and allow them to update the characters vital stats and progress.</p>


<div class="wp-block-image">
<figure class="aligncenter"><img fetchpriority="high" decoding="async" width="1292" height="623" src="https://ludogogy.co.uk/wp-content/uploads/2022/07/gameScreen.png" alt="Game of You screenshot" class="wp-image-7019" srcset="https://ludogogy.professorgame.com/wp-content/uploads/2022/07/gameScreen.png 1292w, https://ludogogy.professorgame.com/wp-content/uploads/2022/07/gameScreen-300x145.png 300w, https://ludogogy.professorgame.com/wp-content/uploads/2022/07/gameScreen-1024x494.png 1024w, https://ludogogy.professorgame.com/wp-content/uploads/2022/07/gameScreen-768x370.png 768w" sizes="(max-width: 1292px) 100vw, 1292px" /></figure>
</div>


<p>And because its an RPG style experience it also makes sense to include a &#8216;Spellbook&#8217;. This will contain all those pieces of &#8216;magic&#8217; that work for you, focusing on aspects such as self-care, life (and work) hacks and learning from books/videos etc.</p>



<p>Finally, (for the moment), I think it will also be possible to create another template which will take information from all the above to create a &#8216;cv&#8217; type character sheet which will allow you to display your experience and achievements in an easy-to-read format.</p>



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<p>So for the moment, here is the Character Sheet, and only in a print format, for filling in with a good old-fashioned pen or pencil. It should be enough for you to do your initial character creation and calculate your current level and experience with regard to that all-important purpose. I&#8217;ll be honest, it&#8217;ll probably be tough to keep doing the calculations manually, on an ongoing basis, so you&#8217;ll probably want the spreadsheet pretty soonish, if the initial try out makes you think you might want to use this long-term.</p>



<p></p>


<a  data-e-Disable-Page-Transition="true" class="download-link" title="" href="https://ludogogy.professorgame.com/download/7022/?tmstv=1776424966" rel="nofollow" id="download-link-7022" data-redirect="false" >
	Game of You Character Sheet	(618 downloads	)
</a>




<p>    </p>



<p>The fully functioning spreadsheet version will follow in due time, and will be available on <strong><a href="https://ludogogy.itch.io/" target="_blank" rel="noopener">itch.io</a></strong></p>



<h3 class="wp-block-heading">Formulas for the pen and paper version</h3>



<p>You might have noticed that the thing works slightly differently from an RPG character sheet &#8211; instead of adding to your stats when you level up, you update your stats, and your level and experience update accordingly. Think of your level as being a progress bar (going from 0 to 20) which shows how close you are to achieving what you want. With the character sheet alone that won&#8217;t reflect how close you are to achieving a task or project (you&#8217;d need &#8216;Quests&#8217; for that), but it will show how prepared your character (ie You) is with all they need (skills, allies, equipment) for the tasks and projects you have in mind</p>



<p>With a spreadsheet, you will obviously be able to get much more complex calculations, not to mention fancier outputs, but for the pen and paper exercise, the following calculations will give you a good approximation to see your character&#8217;s current level.</p>



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<p>Here is a typical D&amp;D levels/experience table.</p>



<figure class="wp-block-table"><table><thead><tr><th>Level</th><th>XP</th><th>Level</th><th>XP</th></tr></thead><tbody><tr><td>1</td><td>0</td><td>11</td><td>85,000 </td></tr><tr><td>2</td><td>300</td><td>12</td><td>100,000 </td></tr><tr><td>3</td><td>900</td><td>13</td><td>120,000 </td></tr><tr><td>4</td><td>2,700</td><td>14</td><td>140,000 </td></tr><tr><td>5</td><td>6,500</td><td>15</td><td>165,000 </td></tr><tr><td>6</td><td>14,000</td><td>16</td><td>195,000 </td></tr><tr><td>7</td><td>23,000</td><td>17</td><td>225,000 </td></tr><tr><td>8</td><td>34,000 </td><td>18</td><td>265,000 </td></tr><tr><td>9</td><td>48,000</td><td>19</td><td>305,000 </td></tr><tr><td>10</td><td>64,000</td><td>20</td><td>355,000</td></tr></tbody></table></figure>



<p>To discover your current level, simply take an average of all the populated yellow boxes. If you want to see your current XP, use the following formula.</p>



<pre class="wp-block-preformatted">xp of current level + (xp of next level - xp of current level) * (average - current level)</pre>



<p>So for example, if the average you calculated was 6.75, you would be Level 6, but you would have achieved 75% (0.75) of the XP needed to get to the next level. This formula would calculate 75% of the difference in XP between Level 6 and 7 and add it to the XP for Level 6.</p>



<p>The spreadsheet will be a deal more complex than this but these simple calculations will give you a good enough idea to test out the concept of this character sheet.</p>



<p>The Quest sheet will follow in quick order, and the Spell sheet should be up and running by end July, early August &#8211; also on itch.</p>



<p>Happy Role(Real)playing.</p><p>The post <a href="https://ludogogy.professorgame.com/the-game-of-you-character-sheet/">The Game of You – Character Sheet</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></content:encoded>
					
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		<item>
		<title>Gift Horse Download</title>
		<link>https://ludogogy.professorgame.com/gift-horse-download/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gift-horse-download</link>
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		<dc:creator><![CDATA[Sarah Le-Fevre &#38; Terry Pearce]]></dc:creator>
		<pubDate>Mon, 25 Apr 2022 12:42:25 +0000</pubDate>
				<category><![CDATA[Download]]></category>
		<guid isPermaLink="false">https://ludogogy.co.uk/?p=6649</guid>

					<description><![CDATA[<p>The Gift Horse invites you to tune into the animal which has attached itself to you - and find out more about it and yourself.  <a class="mh-excerpt-more" href="https://ludogogy.professorgame.com/gift-horse-download/" title="Gift Horse Download">[...]</a></p>
<p>The post <a href="https://ludogogy.professorgame.com/gift-horse-download/">Gift Horse Download</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></description>
										<content:encoded><![CDATA[<p>The Gift Horse is a <strong><a title="Learning Powered by the Apocalypse" href="https://ludogogy.co.uk/learning-powered-by-the-apocalypse/" target="_blank" rel="noreferrer noopener">Lyric Game</a></strong> designed by <strong><a href="https://www.linkedin.com/in/sarahlefevre/" target="_blank" rel="noreferrer noopener">Sarah Le-Fevre</a></strong> and <strong><a href="https://www.linkedin.com/in/terrypaulpearce/" target="_blank" rel="noreferrer noopener">Terry Pearce</a></strong> of <strong><a href="https://untoldplay.com/" target="_blank" rel="noreferrer noopener">Untold Play</a></strong>. It was first played with a small group at the Games-based Learning Virtual Conference on 24th April 2022.</p>



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<a  data-e-Disable-Page-Transition="true" class="download-link download-button aligncenter" title="" href="https://ludogogy.professorgame.com/download/6644/?tmstv=1776424966" rel="nofollow" id="download-link-6644" data-redirect="false" >
	Download &ldquo;The Gift Horse&rdquo;	<small>The-Gift-Horse.pdf		&ndash; Downloaded 869 times		&ndash; 7.23 MB</small>
</a>




<p>You can download The Gift Horse for free, but making a small donation via Kofi will help to support Ludogogy, and make it possible for us to develop more games for download</p>


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<p><br />The Gift Horse invites you to tune into the animal which has attached itself to you &#8211; and find out more about it and yourself.  You can play on your own or with others, and either put aside time for a play session, or make the game a regular practice which fits into your everyday life.</p>



<p>Play by journaling, having conversations or just in your head. The Gift Horse wants to give you an experience just for you, and invites you to become the player, and designer of, an adventure of discovery with your animal avatar.</p>



<p>The game is suitable to be used in learning settings to encourage reflection, maybe on roles within a team, or for reflective coaching. Its eventual applications are limited only by your imagination, as you are free to amend this game, or create your own game based on it.</p><p>The post <a href="https://ludogogy.professorgame.com/gift-horse-download/">Gift Horse Download</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></content:encoded>
					
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		<title>Virtual Collaboration Deck Download</title>
		<link>https://ludogogy.professorgame.com/cvd-card-game-download/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=cvd-card-game-download</link>
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		<dc:creator><![CDATA[Corrado de Sanctis]]></dc:creator>
		<pubDate>Fri, 27 Nov 2020 12:19:34 +0000</pubDate>
				<category><![CDATA[Download]]></category>
		<guid isPermaLink="false">https://www.ludogogy.co.uk/?p=2323</guid>

					<description><![CDATA[<p>The Virtual Collaboration Deck is a deck of 9 double sided cards to facilitate virtual meetings and create easy communication protocol across all participants. <a class="mh-excerpt-more" href="https://ludogogy.professorgame.com/cvd-card-game-download/" title="Virtual Collaboration Deck Download">[...]</a></p>
<p>The post <a href="https://ludogogy.professorgame.com/cvd-card-game-download/">Virtual Collaboration Deck Download</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></description>
										<content:encoded><![CDATA[<p>Download of the Virtual Collaboration Deck .&nbsp; A pdf containing nine double-sided printable cards, for you to use to facilitate virtual meetings and ease communication.</p>



<a  data-e-Disable-Page-Transition="true" class="download-link download-button aligncenter" title="" href="https://ludogogy.professorgame.com/download/2319/?tmstv=1776424966" rel="nofollow" id="download-link-2319" data-redirect="false" >
	Download &ldquo;CVD - The Virtual Collaboration Deck&rdquo;	<small>CVD-deck.pdf		&ndash; Downloaded 556 times		&ndash; </small>
</a>




<p><strong>The following is Corrado&#8217;s post &#8211; originally published on <a href="https://www.linkedin.com/pulse/cvd-virtual-collaboration-deck-corrado-de-sanctis/" target="_blank" rel="noopener noreferrer">LinkedIn</a> which explains more about it.</strong></p>



<p>You can also read Corrado&#8217;s other <strong><a href="https://ludogogy.co.uk/author/cdisanctis/" target="_blank" rel="noreferrer noopener">posts in Ludogogy</a></strong>.</p>



<p>The Virtual Collaboration Deck is a deck of 9 double sided cards that could facilitate virtual meetings and create easy communication protocol across all participants.</p>



<p>I don’t want to enter here in the discussion about&nbsp;non-verbal communication, its percentages in people common interaction (30,40,60%…) and how this has been impacted by the current situation where everyone is working alone, only virtually connected with others. It is however out of any doubt that non-verbal communication is really hard to reproduce in pure virtual environments and we, as human, miss this a lot.</p>



<p>That’s why I was exploring different ways to activate it within teams. Cards immediately appeared as a good idea and also as a perfect example of gamification (yes, this is not serious gaming). Moreover cards can provide one more reason to&nbsp;activate video connection&nbsp; and a fun way interact with the meeting participants&nbsp;without interrupting too abruptly the flow of the conversation. During in person meetings there are plenty of these situation (one for all? nodding with your head when you agree).</p>



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<p>The best example of such a deck I have found on the market is the <a href="https://www.collaborationsuperpowers.com/" target="_blank" rel="noopener">“Supercards” deck from Lisette Sutherland’s “Collaboration Superpowers”</a> &nbsp;that I strongly suggest to experiment.</p>



<p>The usage of these cards is pretty easy: take the card related to something you want to communicate to the speaker or to the participants and show it on the camera (obviously turned on). Immediately your message is delivered across the meeting without interrupting the speaker. The &#8220;raise hand&#8221; option in MS-Teams has exactly the same usage, but with these cards you more options.</p>



<p>I’ve used this deck for months (ask my team mates!) and I have identified some different situations/ideas to create my own deck. Here is when the experience as a game designer can be helpful, becasue I designed this deck following the same approach I use for games.</p>



<p>Below the attributes of the CVD deck:</p>



<ul class="wp-block-list"><li>A deck easy to transfer and print (ideally a 1 page PDF &lt; 1MB)</li><li>Black and white cards (not grey-scale or coloured) to maximise visibility also using awful laptop cameras</li><li>Standard icons, but also a short description in case of different cultures</li><li>Standard paper should be used to minimise reflex</li><li>A Low Ink version easy to Print and Play at home with cheap printers</li><li>Be sure what was the card showing, so need a recall on the back of each card</li><li>Want to optimise the usage of the single page, so moved to a double sided card solution</li><li>Card and recall should avoid confusion (particularly critical in double sided cards)</li></ul>



<p>The card is upside-down to be clearly used front-back (even if in this configuration there is no back or front). This solution seems to be very effective to be used in other games too. You can find all above attributes too.</p>



<p>This version of the deck collect the following collaboration cards.</p>



<ol class="wp-block-list"><li>You are on mute; Mute yourself please</li><li>Cannot hear you; Your voice is disturbed</li><li>I like this; I don’t like this</li><li>Awesome; Hello everyone</li><li>Cannot see the screen; You look frozen</li><li>Hear some background noise; Thank you</li><li>Need a break; Must drop off</li><li>I’ve something to say or ask; Ok for me</li><li>ELMO (Enough Let’s Move On); Slow down pls</li></ol>



<p>If you like the idea, you can <a href="https://www.de-sanctis.com/agilegamefactory/wp-content/uploads/sites/7/2020/11/CVD-deck.pdf" target="_blank" rel="noopener">download the deck</a> ,&nbsp;use it and provide your feedback in the comments below.</p>



<p>To print them, do a double sided print in portrait mode, flipping on the long edge.</p>



<p>I hope this could help you and your team to move to a better level of collaboration.</p>



<p>NOTE: If you are asking yourself &#8220;Why CVD and not VCD?&#8221; It is because of the logo. 😉</p><p>The post <a href="https://ludogogy.professorgame.com/cvd-card-game-download/">Virtual Collaboration Deck Download</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></content:encoded>
					
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		<title>Meta Game Download to Create your own Games</title>
		<link>https://ludogogy.professorgame.com/meta-game-download/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=meta-game-download</link>
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		<dc:creator><![CDATA[Ludogogy]]></dc:creator>
		<pubDate>Fri, 23 Oct 2020 11:40:23 +0000</pubDate>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[Working remotely]]></category>
		<category><![CDATA[Game Design]]></category>
		<guid isPermaLink="false">https://www.ludogogy.co.uk/?p=2153</guid>

					<description><![CDATA[<p>is is the meta game (a game for designing games) which generates 'briefs' by presenting four random cards, or by allowing you to choose cards from a list. <a class="mh-excerpt-more" href="https://ludogogy.professorgame.com/meta-game-download/" title="Meta Game Download to Create your own Games">[...]</a></p>
<p>The post <a href="https://ludogogy.professorgame.com/meta-game-download/">Meta Game Download to Create your own Games</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></description>
										<content:encoded><![CDATA[<p>This is the meta game (a game for designing games) which <strong><a href="https://ludogogy.co.uk/author/tpearce/">Terry Pearce</a> </strong>and <a href="https://ludogogy.co.uk/author/ludogogy/" target="_blank" rel="noreferrer noopener"><strong>Sarah Le-Fevre</strong></a> put together for a session for Spiel.digital 2020.</p>



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<p>It generates &#8216;briefs&#8217; either by presenting four random cards, or by allowing you to choose cards from a list. These briefs are designed to stimulate ideas and dicscussion around designing games. The cards therefore&nbsp; present a theme, desired outcomes, learning or games design ideas and theories, and toys or mechanisms.</p>



<p>At the moment this game is set up with a list of themes, which are &#8216;wicked problems&#8217;, such as Climate change.  As the game is implemented as an Excel spreadsheet, the card contents are merely lists in a sheet, referenced by VBA code which allows you to reference specific cards or randomise your choice, turn over cards which have two sides and so on.</p>



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	Download &ldquo;Meta Game&rdquo;	<small>		&ndash; Downloaded 0 times		&ndash; </small>
</a>




<p>Once you have downloaded the game, feel free to amend the lists to suit your purposes, but I wouldn&#8217;t recommend playing with the code unless you at least a little VBA (a good opportunity to learn maybe). If you are going to share or demo the game, we would appreciate you referencing Ludogogy &#8211; and of course &#8211; let us know if any killer game ideas come out of the sessions when you use it. Drop us a line at info@ludogogy.co.uk</p>






<p></p><p>The post <a href="https://ludogogy.professorgame.com/meta-game-download/">Meta Game Download to Create your own Games</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></content:encoded>
					
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		<title>Touchstone Template Download</title>
		<link>https://ludogogy.professorgame.com/touchstone-template-download/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=touchstone-template-download</link>
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		<dc:creator><![CDATA[Ludogogy]]></dc:creator>
		<pubDate>Tue, 14 Jul 2020 10:40:35 +0000</pubDate>
				<category><![CDATA[Download]]></category>
		<guid isPermaLink="false">https://www.ludogogy.co.uk/?p=1646</guid>

					<description><![CDATA[<p>Download of the Touchstone Template referenced in the article Focus on... Narrative Structures  containing diagram and questions to create your own story. <a class="mh-excerpt-more" href="https://ludogogy.professorgame.com/touchstone-template-download/" title="Touchstone Template Download">[...]</a></p>
<p>The post <a href="https://ludogogy.professorgame.com/touchstone-template-download/">Touchstone Template Download</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></description>
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<p>Download of the Touchstone Template referenced in the article <a href="https://www.ludogogy.co.uk/?p=1622&amp;preview=true" target="_blank" rel="noopener noreferrer"><strong>Focus on&#8230; Narrative Structures</strong></a> in <strong><a href="https://ludogogy.co.uk/issue/july-2020/">July&#8217;s issue of the Magazine</a></strong>.  A word document containing diagram and questions to create your own story.</p>



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	Download &ldquo;Touchstone Download&rdquo;	<small>Touchstone-template.docx		&ndash; Downloaded 587 times		&ndash; 270.13 KB</small>
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<p></p><p>The post <a href="https://ludogogy.professorgame.com/touchstone-template-download/">Touchstone Template Download</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></content:encoded>
					
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		<title>Wagon Wheel Template Download</title>
		<link>https://ludogogy.professorgame.com/wagon-wheel-template-download/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=wagon-wheel-template-download</link>
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		<dc:creator><![CDATA[Ludogogy]]></dc:creator>
		<pubDate>Tue, 14 Jul 2020 10:36:46 +0000</pubDate>
				<category><![CDATA[Download]]></category>
		<guid isPermaLink="false">https://www.ludogogy.co.uk/?p=1644</guid>

					<description><![CDATA[<p>Download of the Wagon Wheel Template referenced in July's issue of the Magazine.  A word document containing diagram and questions to create your own story. <a class="mh-excerpt-more" href="https://ludogogy.professorgame.com/wagon-wheel-template-download/" title="Wagon Wheel Template Download">[...]</a></p>
<p>The post <a href="https://ludogogy.professorgame.com/wagon-wheel-template-download/">Wagon Wheel Template Download</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></description>
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<p>Download of the Wagon Wheel Template referenced in the article <a href="https://www.ludogogy.co.uk/?p=1622&amp;preview=true" target="_blank" rel="noopener noreferrer"><strong>Focus on&#8230; Narrative Structures</strong></a> in <strong><a href="https://ludogogy.co.uk/issue/july-2020/" target="_blank" rel="noreferrer noopener">July&#8217;s issue of the Magazine</a></strong>.&nbsp; A word document containing diagram and questions to create your own story.</p>



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	Download &ldquo;Wagon Wheel Template&rdquo;	<small>wagon-wheel-template.docx		&ndash; Downloaded 479 times		&ndash; 297.45 KB</small>
</a><p>The post <a href="https://ludogogy.professorgame.com/wagon-wheel-template-download/">Wagon Wheel Template Download</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></content:encoded>
					
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		<title>Hero&#8217;s Journey Template Download</title>
		<link>https://ludogogy.professorgame.com/heros-journey-template-download/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=heros-journey-template-download</link>
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		<dc:creator><![CDATA[Ludogogy]]></dc:creator>
		<pubDate>Tue, 14 Jul 2020 10:26:22 +0000</pubDate>
				<category><![CDATA[Download]]></category>
		<guid isPermaLink="false">https://www.ludogogy.co.uk/?p=1632</guid>

					<description><![CDATA[<p>Download of the Hero's Journey Template from the article Focus on... Narrative Structures containing diagram and questions to create your own Hero's Journey. <a class="mh-excerpt-more" href="https://ludogogy.professorgame.com/heros-journey-template-download/" title="Hero&#8217;s Journey Template Download">[...]</a></p>
<p>The post <a href="https://ludogogy.professorgame.com/heros-journey-template-download/">Hero’s Journey Template Download</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></description>
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<p>Download of the Hero&#8217;s Journey Template referenced in the article <a href="https://www.ludogogy.co.uk/?p=1622&amp;preview=true" target="_blank" rel="noopener noreferrer">Focus on&#8230; Narrative Structures</a> in <strong><a href="https://ludogogy.co.uk/issue/july-2020/" target="_blank" rel="noreferrer noopener">July&#8217;s issue of the Magazine</a></strong>.&nbsp; A word document containing diagram and questions to create your own Hero&#8217;s Journey.</p>



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		<title>Ecosystems Game Materials Download</title>
		<link>https://ludogogy.professorgame.com/ecosystems-game-download/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ecosystems-game-download</link>
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		<dc:creator><![CDATA[Ludogogy]]></dc:creator>
		<pubDate>Wed, 15 Apr 2020 21:58:13 +0000</pubDate>
				<category><![CDATA[Download]]></category>
		<guid isPermaLink="false">https://www.ludogogy.co.uk/?p=1216</guid>

					<description><![CDATA[<p>Ecosystem Game from Aprils's issue of the Magazine - facilitator instructions, team instructions, role cards for teams and suggestions for debrief questions. <a class="mh-excerpt-more" href="https://ludogogy.professorgame.com/ecosystems-game-download/" title="Ecosystems Game Materials Download">[...]</a></p>
<p>The post <a href="https://ludogogy.professorgame.com/ecosystems-game-download/">Ecosystems Game Materials Download</a> first appeared on <a href="https://ludogogy.professorgame.com">Ludogogy</a>.</p>]]></description>
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<p>Download of the complete materials for the <a href="https://www.ludogogy.co.uk/article/natural-organisational-ecosystems/" target="_blank" rel="noreferrer noopener"><strong>Ecosystem Game</strong></a> referenced in the article in <strong><a href="https://ludogogy.co.uk/issue/april-2020/" target="_blank" rel="noreferrer noopener">Aprils&#8217;s issue of the Magazine</a></strong>.&nbsp; A word document containing facilitator instructions, team instructions, role cards for teams and suggestions for debrief questions.</p>



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