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	Comments on: Review of Evivve: The Leadership Game	</title>
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	<description>Games-based learning. Gamification. Playful Design</description>
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		<title>
		By: Mary A Nunaley		</title>
		<link>https://ludogogy.professorgame.com/review-of-evivve/#comment-484</link>

		<dc:creator><![CDATA[Mary A Nunaley]]></dc:creator>
		<pubDate>Fri, 16 Oct 2020 23:43:13 +0000</pubDate>
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					<description><![CDATA[Great summary of the game and as a newly minted facilitator, I appreciate your clear cut description. I will point potential clients to your summary as part of my demo package.]]></description>
			<content:encoded><![CDATA[<p>Great summary of the game and as a newly minted facilitator, I appreciate your clear cut description. I will point potential clients to your summary as part of my demo package.</p>
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		<title>
		By: Sarah		</title>
		<link>https://ludogogy.professorgame.com/review-of-evivve/#comment-89</link>

		<dc:creator><![CDATA[Sarah]]></dc:creator>
		<pubDate>Tue, 28 Apr 2020 12:23:57 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://ludogogy.professorgame.com/review-of-evivve/#comment-88&quot;&gt;Mohsin Memon&lt;/a&gt;.

Can&#039;t tell you how much I enjoyed it Mohsin. My brain is still buzzing with all the ideas I&#039;ve had about how I could facilitate learning using this game as a tool (and I admit, it&#039;s sparked some ideas about how to solve a design problem I&#039;ve been struggling with with one of my own games). Really looking forward to the training.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://ludogogy.professorgame.com/review-of-evivve/#comment-88">Mohsin Memon</a>.</p>
<p>Can&#8217;t tell you how much I enjoyed it Mohsin. My brain is still buzzing with all the ideas I&#8217;ve had about how I could facilitate learning using this game as a tool (and I admit, it&#8217;s sparked some ideas about how to solve a design problem I&#8217;ve been struggling with with one of my own games). Really looking forward to the training.</p>
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		<item>
		<title>
		By: Mohsin Memon		</title>
		<link>https://ludogogy.professorgame.com/review-of-evivve/#comment-88</link>

		<dc:creator><![CDATA[Mohsin Memon]]></dc:creator>
		<pubDate>Tue, 28 Apr 2020 09:46:44 +0000</pubDate>
		<guid isPermaLink="false">https://www.ludogogy.co.uk/?p=1273#comment-88</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://ludogogy.professorgame.com/review-of-evivve/#comment-84&quot;&gt;Sarah&lt;/a&gt;.

It was wonderful to have you join us Sarah!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://ludogogy.professorgame.com/review-of-evivve/#comment-84">Sarah</a>.</p>
<p>It was wonderful to have you join us Sarah!</p>
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		<item>
		<title>
		By: Mohsin Memon		</title>
		<link>https://ludogogy.professorgame.com/review-of-evivve/#comment-87</link>

		<dc:creator><![CDATA[Mohsin Memon]]></dc:creator>
		<pubDate>Tue, 28 Apr 2020 09:45:51 +0000</pubDate>
		<guid isPermaLink="false">https://www.ludogogy.co.uk/?p=1273#comment-87</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://ludogogy.professorgame.com/review-of-evivve/#comment-82&quot;&gt;Scott Simmerman, Ph.D.&lt;/a&gt;.

Hey Scott, you&#039;re welcome to join us in the next session. We&#039;re hosting one this Thursday and Friday. Here&#039;s the sign up link: https://share.hsforms.com/1SdR_7NNfQM6BOTfINjXksg47ybq]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://ludogogy.professorgame.com/review-of-evivve/#comment-82">Scott Simmerman, Ph.D.</a>.</p>
<p>Hey Scott, you&#8217;re welcome to join us in the next session. We&#8217;re hosting one this Thursday and Friday. Here&#8217;s the sign up link: <a href="https://share.hsforms.com/1SdR_7NNfQM6BOTfINjXksg47ybq" rel="nofollow ugc">https://share.hsforms.com/1SdR_7NNfQM6BOTfINjXksg47ybq</a></p>
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		<item>
		<title>
		By: Sarah		</title>
		<link>https://ludogogy.professorgame.com/review-of-evivve/#comment-84</link>

		<dc:creator><![CDATA[Sarah]]></dc:creator>
		<pubDate>Wed, 22 Apr 2020 12:44:46 +0000</pubDate>
		<guid isPermaLink="false">https://www.ludogogy.co.uk/?p=1273#comment-84</guid>

					<description><![CDATA[I&#039;ve been inspired by reading your review, Terry. I&#039;ll be joining a live session of Evivve on Friday!]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been inspired by reading your review, Terry. I&#8217;ll be joining a live session of Evivve on Friday!</p>
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		<title>
		By: Scott Simmerman, Ph.D.		</title>
		<link>https://ludogogy.professorgame.com/review-of-evivve/#comment-82</link>

		<dc:creator><![CDATA[Scott Simmerman, Ph.D.]]></dc:creator>
		<pubDate>Tue, 21 Apr 2020 19:46:57 +0000</pubDate>
		<guid isPermaLink="false">https://www.ludogogy.co.uk/?p=1273#comment-82</guid>

					<description><![CDATA[Having published a number of business board games in the past (like The Search for The Lost Dutchman&#039;s Gold Mine), I am looking for some collaborators to help me develop an interactive framework around communications, innovation, implementation and collaboration, wrapped around my Square Wheels images / metaphors. If you are reading this, you are probably into the themes of game design and business. If you are interested in helping with the development, connect with me. If you would be interested in using something like this, let me know.

The delivery platform will probably be a supervisor-facilitated delivery over Zoom. It will be highly interactive problem-solving to implement round wheels on a wagon working on Square Wheels® to improve the speed and quality of the journey forward. The debriefing will focus on issues of competition versus collaboration and on the difficulties around implementing performance improvement ideas. This game will then link toward other modules around sharing Best Practices, managing roadblocks, increasing innovation and similar developmental activities.]]></description>
			<content:encoded><![CDATA[<p>Having published a number of business board games in the past (like The Search for The Lost Dutchman&#8217;s Gold Mine), I am looking for some collaborators to help me develop an interactive framework around communications, innovation, implementation and collaboration, wrapped around my Square Wheels images / metaphors. If you are reading this, you are probably into the themes of game design and business. If you are interested in helping with the development, connect with me. If you would be interested in using something like this, let me know.</p>
<p>The delivery platform will probably be a supervisor-facilitated delivery over Zoom. It will be highly interactive problem-solving to implement round wheels on a wagon working on Square Wheels® to improve the speed and quality of the journey forward. The debriefing will focus on issues of competition versus collaboration and on the difficulties around implementing performance improvement ideas. This game will then link toward other modules around sharing Best Practices, managing roadblocks, increasing innovation and similar developmental activities.</p>
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