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	<title>
	Comments on: The Re-popularization of Commercial Wargames	</title>
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	<description>Games-based learning. Gamification. Playful Design</description>
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		<title>
		By: Sarah		</title>
		<link>https://ludogogy.professorgame.com/article/the-re-popularization-of-commercial-wargames/#comment-3929</link>

		<dc:creator><![CDATA[Sarah]]></dc:creator>
		<pubDate>Mon, 17 May 2021 12:36:48 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://ludogogy.professorgame.com/article/the-re-popularization-of-commercial-wargames/#comment-3895&quot;&gt;Francis&lt;/a&gt;.

Hi Francis. I&#039;m not the author of the piece, but I think potentially the figure should read &#039;billion&#039; rather than &#039;million&#039;, if we are talking about revenue (which I think we are), rather than income. I am looking at the report for the board game market from 2021-26 from the same source, and it says the total revenue for the sector is due to rise to 30 billion by 2026. So if the wargames share of that is around 20% and we shave off a bit off the total value to account for looking at 2024 rather 2026 - then 4.5 billion starts to look about right (or maybe even a little conservative). I will ask Maurice to check the other source (which I don&#039;t have access to at the moment). Thank you for your comment.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://ludogogy.professorgame.com/article/the-re-popularization-of-commercial-wargames/#comment-3895">Francis</a>.</p>
<p>Hi Francis. I&#8217;m not the author of the piece, but I think potentially the figure should read &#8216;billion&#8217; rather than &#8216;million&#8217;, if we are talking about revenue (which I think we are), rather than income. I am looking at the report for the board game market from 2021-26 from the same source, and it says the total revenue for the sector is due to rise to 30 billion by 2026. So if the wargames share of that is around 20% and we shave off a bit off the total value to account for looking at 2024 rather 2026 &#8211; then 4.5 billion starts to look about right (or maybe even a little conservative). I will ask Maurice to check the other source (which I don&#8217;t have access to at the moment). Thank you for your comment.</p>
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		<title>
		By: Francis		</title>
		<link>https://ludogogy.professorgame.com/article/the-re-popularization-of-commercial-wargames/#comment-3895</link>

		<dc:creator><![CDATA[Francis]]></dc:creator>
		<pubDate>Sun, 16 May 2021 19:13:36 +0000</pubDate>
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					<description><![CDATA[You say that in 1991 sales had dropped to 400,000 units - and then claim that they are on the rise, citing a 2024 forecast of $4.46 million. That&#039;s 400,000 units at $11.15 each - and I&#039;m sure even back then commercial board wargames were more expensive than that.]]></description>
			<content:encoded><![CDATA[<p>You say that in 1991 sales had dropped to 400,000 units &#8211; and then claim that they are on the rise, citing a 2024 forecast of $4.46 million. That&#8217;s 400,000 units at $11.15 each &#8211; and I&#8217;m sure even back then commercial board wargames were more expensive than that.</p>
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		<title>
		By: Daniel B		</title>
		<link>https://ludogogy.professorgame.com/article/the-re-popularization-of-commercial-wargames/#comment-797</link>

		<dc:creator><![CDATA[Daniel B]]></dc:creator>
		<pubDate>Wed, 09 Dec 2020 19:31:48 +0000</pubDate>
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					<description><![CDATA[As a current player of many wargames, old and new, they sure don&#039;t seem to be very popular. Not even close to any other group of games I can think of.  And that&#039;s even with the dubious inclusion of any sort of political game as a wargame.

&quot;We might well ask – was the first golden age really so golden?&quot;

If not, only for reasons that had very little to do with the games themselves (no internet to connect to opponents and organize play). In that time it was common, say, in colleges to just have other people you knew who lived in the dorm to get together and play wargames.  I&#039;d have loved to have that environment today.]]></description>
			<content:encoded><![CDATA[<p>As a current player of many wargames, old and new, they sure don&#8217;t seem to be very popular. Not even close to any other group of games I can think of.  And that&#8217;s even with the dubious inclusion of any sort of political game as a wargame.</p>
<p>&#8220;We might well ask – was the first golden age really so golden?&#8221;</p>
<p>If not, only for reasons that had very little to do with the games themselves (no internet to connect to opponents and organize play). In that time it was common, say, in colleges to just have other people you knew who lived in the dorm to get together and play wargames.  I&#8217;d have loved to have that environment today.</p>
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