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	Comments on: Playing games with the next generation	</title>
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	<description>Games-based learning. Gamification. Playful Design</description>
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		<title>
		By: Alex Whittington		</title>
		<link>https://ludogogy.professorgame.com/article/playing-games-with-the-next-generation-what-will-people-want-to-play-in-2040/#comment-2538</link>

		<dc:creator><![CDATA[Alex Whittington]]></dc:creator>
		<pubDate>Thu, 25 Mar 2021 20:25:37 +0000</pubDate>
		<guid isPermaLink="false">https://www.ludogogy.co.uk/?post_type=article&#038;p=2555#comment-2538</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://ludogogy.professorgame.com/article/playing-games-with-the-next-generation-what-will-people-want-to-play-in-2040/#comment-2436&quot;&gt;George&lt;/a&gt;.

Hi George,
First of all, thank you very much for reading the article. I appreciate your interest.

I meant the trends and ideas I presented in both of the ways you suggested. The concepts could become the basis for game characters, settings, questions/challenges or game design in terms of function. How about a game that caters to digital nomads, or a biophilic gaming system made with plants that have electrodes which allow you to communicate with each other?

My article was meant to inspire people who think about games of the future with things they may not have considered before.

I hope that&#039;s helpful! Thanks again for reading.

Alexandra]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://ludogogy.professorgame.com/article/playing-games-with-the-next-generation-what-will-people-want-to-play-in-2040/#comment-2436">George</a>.</p>
<p>Hi George,<br />
First of all, thank you very much for reading the article. I appreciate your interest.</p>
<p>I meant the trends and ideas I presented in both of the ways you suggested. The concepts could become the basis for game characters, settings, questions/challenges or game design in terms of function. How about a game that caters to digital nomads, or a biophilic gaming system made with plants that have electrodes which allow you to communicate with each other?</p>
<p>My article was meant to inspire people who think about games of the future with things they may not have considered before.</p>
<p>I hope that&#8217;s helpful! Thanks again for reading.</p>
<p>Alexandra</p>
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		<title>
		By: George		</title>
		<link>https://ludogogy.professorgame.com/article/playing-games-with-the-next-generation-what-will-people-want-to-play-in-2040/#comment-2436</link>

		<dc:creator><![CDATA[George]]></dc:creator>
		<pubDate>Mon, 22 Mar 2021 19:05:26 +0000</pubDate>
		<guid isPermaLink="false">https://www.ludogogy.co.uk/?post_type=article&#038;p=2555#comment-2436</guid>

					<description><![CDATA[Hi Alexandra! Thank you for this piece and sharing your thoughts/findings on some trends heading into the next decade(s). However, as a professional game designer, I feel that some of these trends don&#039;t really answer the original question of &quot;What will people want to play in 2040?&quot;. Do you feel that these trends will have a greater impact on the actual content of the game or the way the games are interacted with?
Best,
George]]></description>
			<content:encoded><![CDATA[<p>Hi Alexandra! Thank you for this piece and sharing your thoughts/findings on some trends heading into the next decade(s). However, as a professional game designer, I feel that some of these trends don&#8217;t really answer the original question of &#8220;What will people want to play in 2040?&#8221;. Do you feel that these trends will have a greater impact on the actual content of the game or the way the games are interacted with?<br />
Best,<br />
George</p>
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