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	Comments on: Once Upon a Dice Roll	</title>
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	<description>Games-based learning. Gamification. Playful Design</description>
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		By: Terry Pearce		</title>
		<link>https://ludogogy.professorgame.com/article/once-upon-a-dice-roll/#comment-249</link>

		<dc:creator><![CDATA[Terry Pearce]]></dc:creator>
		<pubDate>Wed, 29 Jul 2020 16:06:39 +0000</pubDate>
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					<description><![CDATA[This course sounds fantastic. I really wish I&#039;d had the focus and had something like this available to me when I was choosing my degree. I love the group support focus, and the prompts/anchors way of using the dice is a great way to ground the project and give them a starting point. I&#039;d imagine it also simulates working to a brief in a small way, while still leaving a lot of freedom for creativity.

Mapping the story in an existing game is a really good idea, too. Something I should do for myself, perhaps.]]></description>
			<content:encoded><![CDATA[<p>This course sounds fantastic. I really wish I&#8217;d had the focus and had something like this available to me when I was choosing my degree. I love the group support focus, and the prompts/anchors way of using the dice is a great way to ground the project and give them a starting point. I&#8217;d imagine it also simulates working to a brief in a small way, while still leaving a lot of freedom for creativity.</p>
<p>Mapping the story in an existing game is a really good idea, too. Something I should do for myself, perhaps.</p>
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