<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: Once Upon a Webinar	</title>
	<atom:link href="https://ludogogy.professorgame.com/article/nour-and-the-virtual/feed/" rel="self" type="application/rss+xml" />
	<link>https://ludogogy.professorgame.com/article/nour-and-the-virtual/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=nour-and-the-virtual</link>
	<description>Games-based learning. Gamification. Playful Design</description>
	<lastBuildDate>Tue, 22 Mar 2022 22:15:12 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>
		By: Erik Agudelo		</title>
		<link>https://ludogogy.professorgame.com/article/nour-and-the-virtual/#comment-233</link>

		<dc:creator><![CDATA[Erik Agudelo]]></dc:creator>
		<pubDate>Fri, 24 Jul 2020 12:09:59 +0000</pubDate>
		<guid isPermaLink="false">https://www.ludogogy.co.uk/?post_type=article&#038;p=1653#comment-233</guid>

					<description><![CDATA[Beautifully narrated :) and extremely relevant to today&#039;s reality.
Many activities, education being one of them, have been moved to online platforms. Besides the technical hurdles, there comes the part of learning how to engage the audience. 

I loved your tips. One more I would add (purely from a practical point of view) is to have someone monitoring the chat/Q&#038;A as the presenter is busy talking. 

If you want to make an attendee feel disappointed, ignore their question. 

Thanks.]]></description>
			<content:encoded><![CDATA[<p>Beautifully narrated 🙂 and extremely relevant to today&#8217;s reality.<br />
Many activities, education being one of them, have been moved to online platforms. Besides the technical hurdles, there comes the part of learning how to engage the audience. </p>
<p>I loved your tips. One more I would add (purely from a practical point of view) is to have someone monitoring the chat/Q&amp;A as the presenter is busy talking. </p>
<p>If you want to make an attendee feel disappointed, ignore their question. </p>
<p>Thanks.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Sarah		</title>
		<link>https://ludogogy.professorgame.com/article/nour-and-the-virtual/#comment-218</link>

		<dc:creator><![CDATA[Sarah]]></dc:creator>
		<pubDate>Tue, 21 Jul 2020 10:43:29 +0000</pubDate>
		<guid isPermaLink="false">https://www.ludogogy.co.uk/?post_type=article&#038;p=1653#comment-218</guid>

					<description><![CDATA[Hi Norhan. This is a great set of tips for making using storytelling an effective tool in learning. I especially like the idea of drawing inspiration from movies, TV and books. Those are the wellspring of our shared culture, and so can help you to create stories that already speak to shared symbols, ideas and tropes. Great article.]]></description>
			<content:encoded><![CDATA[<p>Hi Norhan. This is a great set of tips for making using storytelling an effective tool in learning. I especially like the idea of drawing inspiration from movies, TV and books. Those are the wellspring of our shared culture, and so can help you to create stories that already speak to shared symbols, ideas and tropes. Great article.</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
