<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: Navigating the World of Gaming as a POC	</title>
	<atom:link href="https://ludogogy.professorgame.com/article/navigating-the-world-of-gaming-as-a-poc/feed/" rel="self" type="application/rss+xml" />
	<link>https://ludogogy.professorgame.com/article/navigating-the-world-of-gaming-as-a-poc/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=navigating-the-world-of-gaming-as-a-poc</link>
	<description>Games-based learning. Gamification. Playful Design</description>
	<lastBuildDate>Mon, 21 Mar 2022 18:11:40 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>
		By: Sarah		</title>
		<link>https://ludogogy.professorgame.com/article/navigating-the-world-of-gaming-as-a-poc/#comment-304</link>

		<dc:creator><![CDATA[Sarah]]></dc:creator>
		<pubDate>Thu, 20 Aug 2020 12:25:51 +0000</pubDate>
		<guid isPermaLink="false">https://www.ludogogy.co.uk/?post_type=article&#038;p=1948#comment-304</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://ludogogy.professorgame.com/article/navigating-the-world-of-gaming-as-a-poc/#comment-303&quot;&gt;Sami&lt;/a&gt;.

Good point, Sami. One of the things I&#039;ve been discussing for the potential future iteration of Ludogogy is the possibility of giving out awards. Maybe that would be a way of recognising games which do show respect and empathy. Fancy being on an awards committee?  Watch this space.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://ludogogy.professorgame.com/article/navigating-the-world-of-gaming-as-a-poc/#comment-303">Sami</a>.</p>
<p>Good point, Sami. One of the things I&#8217;ve been discussing for the potential future iteration of Ludogogy is the possibility of giving out awards. Maybe that would be a way of recognising games which do show respect and empathy. Fancy being on an awards committee?  Watch this space.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Sami		</title>
		<link>https://ludogogy.professorgame.com/article/navigating-the-world-of-gaming-as-a-poc/#comment-303</link>

		<dc:creator><![CDATA[Sami]]></dc:creator>
		<pubDate>Thu, 20 Aug 2020 11:46:41 +0000</pubDate>
		<guid isPermaLink="false">https://www.ludogogy.co.uk/?post_type=article&#038;p=1948#comment-303</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://ludogogy.professorgame.com/article/navigating-the-world-of-gaming-as-a-poc/#comment-302&quot;&gt;Terry Pearce&lt;/a&gt;.

Absolutely, it should also be worth noting that we need to celebrate the mediums that DO portray minorities in a respectful and empathetic way. Too many times, they go by unnoticed and BIPOC creators are left feeling unheard.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://ludogogy.professorgame.com/article/navigating-the-world-of-gaming-as-a-poc/#comment-302">Terry Pearce</a>.</p>
<p>Absolutely, it should also be worth noting that we need to celebrate the mediums that DO portray minorities in a respectful and empathetic way. Too many times, they go by unnoticed and BIPOC creators are left feeling unheard.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Terry Pearce		</title>
		<link>https://ludogogy.professorgame.com/article/navigating-the-world-of-gaming-as-a-poc/#comment-302</link>

		<dc:creator><![CDATA[Terry Pearce]]></dc:creator>
		<pubDate>Thu, 20 Aug 2020 10:59:22 +0000</pubDate>
		<guid isPermaLink="false">https://www.ludogogy.co.uk/?post_type=article&#038;p=1948#comment-302</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://ludogogy.professorgame.com/article/navigating-the-world-of-gaming-as-a-poc/#comment-301&quot;&gt;Sami&lt;/a&gt;.

Thanks, Sami. Definitely agree that all mediums have a long way to go, and any progress there may be can only be separated out from the lazy tropes with diligent sifting.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://ludogogy.professorgame.com/article/navigating-the-world-of-gaming-as-a-poc/#comment-301">Sami</a>.</p>
<p>Thanks, Sami. Definitely agree that all mediums have a long way to go, and any progress there may be can only be separated out from the lazy tropes with diligent sifting.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Sami		</title>
		<link>https://ludogogy.professorgame.com/article/navigating-the-world-of-gaming-as-a-poc/#comment-301</link>

		<dc:creator><![CDATA[Sami]]></dc:creator>
		<pubDate>Thu, 20 Aug 2020 08:48:32 +0000</pubDate>
		<guid isPermaLink="false">https://www.ludogogy.co.uk/?post_type=article&#038;p=1948#comment-301</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://ludogogy.professorgame.com/article/navigating-the-world-of-gaming-as-a-poc/#comment-298&quot;&gt;Terry Pearce&lt;/a&gt;.

Gosh, that&#039;s hard to say. While there has been more exposure as far as Chinese characters go, western media still has an incredibly long way to go. For example, for this article I looked up Chinese video game characters on Google just to see what the difference is now and was met with a slew of scantily dressed women or old Sifu type men in fighting games, toting the &quot;Chinese martial arts&quot; trope. Not to say martial arts isn&#039;t an important aspect of my culture, but it definitely isn&#039;t the sole defining feature.

There&#039;s also the huge hornet nest that is the sexualisation of female characters as a whole. &quot;Exotic&quot; characters that are fetishised for their otherness. Mei from Overwatch is a good example. With female Chinese characters, there tends to be two holes it all falls down. Stern, Asian Dragon Lady and demure, subservient woman.

I&#039;d like to think there is hope for games, but unless companies start consulting and including BIPOC voices, we&#039;re just going to keep recycling the old tropes over and over again.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://ludogogy.professorgame.com/article/navigating-the-world-of-gaming-as-a-poc/#comment-298">Terry Pearce</a>.</p>
<p>Gosh, that&#8217;s hard to say. While there has been more exposure as far as Chinese characters go, western media still has an incredibly long way to go. For example, for this article I looked up Chinese video game characters on Google just to see what the difference is now and was met with a slew of scantily dressed women or old Sifu type men in fighting games, toting the &#8220;Chinese martial arts&#8221; trope. Not to say martial arts isn&#8217;t an important aspect of my culture, but it definitely isn&#8217;t the sole defining feature.</p>
<p>There&#8217;s also the huge hornet nest that is the sexualisation of female characters as a whole. &#8220;Exotic&#8221; characters that are fetishised for their otherness. Mei from Overwatch is a good example. With female Chinese characters, there tends to be two holes it all falls down. Stern, Asian Dragon Lady and demure, subservient woman.</p>
<p>I&#8217;d like to think there is hope for games, but unless companies start consulting and including BIPOC voices, we&#8217;re just going to keep recycling the old tropes over and over again.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Terry Pearce		</title>
		<link>https://ludogogy.professorgame.com/article/navigating-the-world-of-gaming-as-a-poc/#comment-298</link>

		<dc:creator><![CDATA[Terry Pearce]]></dc:creator>
		<pubDate>Wed, 19 Aug 2020 19:28:51 +0000</pubDate>
		<guid isPermaLink="false">https://www.ludogogy.co.uk/?post_type=article&#038;p=1948#comment-298</guid>

					<description><![CDATA[Great article, Sam. I wonder what you think about whether things are any different in the world of film, particularly now recently, and if that stands to impact games? I feel like a path has been beaten through commercial and critical success of films like Black Panther, Beasts of the Southern Wild and Tangerine that while it doesn&#039;t come closer to fully correcting any imbalance, puts films ahead of games.

Do you feel the same? And either way, did this their any light on the future for games?]]></description>
			<content:encoded><![CDATA[<p>Great article, Sam. I wonder what you think about whether things are any different in the world of film, particularly now recently, and if that stands to impact games? I feel like a path has been beaten through commercial and critical success of films like Black Panther, Beasts of the Southern Wild and Tangerine that while it doesn&#8217;t come closer to fully correcting any imbalance, puts films ahead of games.</p>
<p>Do you feel the same? And either way, did this their any light on the future for games?</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
