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	Comments on: Imagining a Better World: Game Design with and for Teens	</title>
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	<description>Games-based learning. Gamification. Playful Design</description>
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		<title>
		By: Sarah		</title>
		<link>https://ludogogy.professorgame.com/article/imagining-a-better-world-game-design-with-and-for-teens/#comment-77</link>

		<dc:creator><![CDATA[Sarah]]></dc:creator>
		<pubDate>Mon, 20 Apr 2020 19:03:24 +0000</pubDate>
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					<description><![CDATA[Rusch is always an excellent reference when you come across people who challenge the idea of using games for learning as &#039;trivial&#039; or childish. I really enjoyed looking again at her TED talk when we received this article.]]></description>
			<content:encoded><![CDATA[<p>Rusch is always an excellent reference when you come across people who challenge the idea of using games for learning as &#8216;trivial&#8217; or childish. I really enjoyed looking again at her TED talk when we received this article.</p>
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		<title>
		By: Dr. Michael Sutton		</title>
		<link>https://ludogogy.professorgame.com/article/imagining-a-better-world-game-design-with-and-for-teens/#comment-70</link>

		<dc:creator><![CDATA[Dr. Michael Sutton]]></dc:creator>
		<pubDate>Mon, 20 Apr 2020 18:06:49 +0000</pubDate>
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					<description><![CDATA[Doris Rusch&#039;s work is exceptionally insightful, especially in terms of teens:
“Games can communicate deep messages; they can make us think and feel deeply; and they can move us in a way no other medium can because games enable embodied experiences.” 
Really appreciated the perspective presented by Dr. Susan Rivers and Susan Jane.]]></description>
			<content:encoded><![CDATA[<p>Doris Rusch&#8217;s work is exceptionally insightful, especially in terms of teens:<br />
“Games can communicate deep messages; they can make us think and feel deeply; and they can move us in a way no other medium can because games enable embodied experiences.”<br />
Really appreciated the perspective presented by Dr. Susan Rivers and Susan Jane.</p>
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